Lightness — where it appears
Named by 49 essays across 7 fields — each of them below, with the objects they name alongside it.
How far apart are two colours
ΔE is meant to be a distance with the property that the same number means the same perceived difference everywhere. Three successive formulae have tried, they disagree with each other by more than a just-noticeable difference, and the disagreement decides real matching questions.
These two patches are identical
It is the most repeated and least checkable sentence in visual perception, because the whole point is that it does not look true. Every instance here is computed, and checked before the figure is drawn.
Brightness is inferred from edges
The Cornsweet effect makes two identical regions look different by altering nothing except a narrow band at the boundary between them. Cover the boundary and the difference vanishes, which says the visual system is reconstructing surfaces rather than reading off intensities.
Matching is not appearance
CIE XYZ predicts when two lights will look the same under identical viewing conditions. It was never a model of how anything looks, and most of the confusion in applied colour comes from using it as one.
Simulating what cannot be simulated
A colour-blindness simulation cannot show what anybody sees. What it can show is which discriminations survive, and that is a narrower claim, a checkable one, and the only one worth making.
The midpoint is not half
Code 128 sits halfway along the sRGB scale and carries about a fifth of white's luminance. Half the luminance is code 188. Almost every gradient, blur and resize on the web gets this wrong, and the errors are visible once known.
A viewing condition is an argument
An appearance model takes a stimulus and a situation. The second argument is not a refinement of the first — it is the content of the claim, and a model that returns an appearance from a colour alone has assumed a room without saying which.
A tolerance is a shape
A total colour difference below one, or every component within one — the two sound like the same requirement stated twice. They are different shapes, they disagree about most of what either accepts, and which one a supplier is held to is worth money.
Colour by catalogue
A colour order system arranges physical samples on a regular lattice so a person can find one and name it. The space it samples is not regular, and everything interesting about such systems is what happens at that mismatch.
Why there are four unique hues
Observers agree that four hues are elementary and that no colour is reddish green. Nothing in the three receptors predicts either fact, and the axes of every standard colour space miss the four by tens of degrees.
A patch is not a scene
A paint chip is the wrong size, on the wrong background, at the wrong luminance, in the wrong surround. Every one of those is a term in an appearance model, and the model says how much each of them moves the answer — which is the difference between a caution and a prediction.
The colour is in the thickness
Transmittance is exponential in path length and the observer is linear, so doubling the depth of an absorbing medium squares the transmittance rather than halving the colour. A translucent object therefore has no one colour — its thin edge and its thick middle are different spectra of the same substance, and the hue moves between them.
A black that is not black
The deepest colour a four-colour press can make is L* 2.4, and against its own paper that is a contrast of about 320 to 1 — less than a cheap display manages in a dark room. Everything a printed picture does in the shadows is done inside that range, and the two ways of fitting a picture into it destroy different things.
No mapping preserves everything
More than half the sRGB solid is outside a press's gamut, so something has to be done with it, and there are two things that can be done. One leaves every reproducible colour exactly where it was and delivers a gradient as a flat area. The other keeps the gradient and moves every colour that needed no help by about three.
The proof is a different object
A soft proof can be made colorimetrically exact and still not match the print, because the print is in a booth at two thousand lux with an average surround and the screen is in a dim room at a fifth of the luminance. The appearance model puts four CAM16-UCS units between them, with no change of stimulus anywhere — larger than the error any rendering intent is arguing about.
The screen is not the room
A thousand-to-one display in an ordinary office is a hundred-and-thirty-seven-to-one display, and the signal value that means black comes out at the lightness of a dark grey card. Nothing is wrong with the panel. Light falls on the screen and comes back off it, and the two per cent it returns is added to every pixel — most of all to the ones with nothing else in them.
Brightness is not luminance
Photometry is additive because the CIE defined it that way. Brightness is not, and a saturated colour looks as bright as a neutral of one and a half times its luminance — an effect this site's appearance model moves by two per cent, in a direction that depends on the hue.
There is no brown light
Brown is dark orange, dark is a ratio to a white, and a light in a dark room has no white to be dark against. The same stimulus, unchanged in XYZ, runs from lightness 152 to lightness 16 as the surround is raised — and only the bottom of that range has a name.
A catalogue is not a vocabulary
A colour order system is a regular lattice, because a person has to be able to find a page. Sorted by what its chips would be called, that lattice comes apart into piles differing by a factor of three — and a fifth of all one-step moves in it change the name.
Three constants nobody quotes
CIEDE2000 is defined with three parametric factors in it, the CIE leaves them to the industry using the formula, and the two settings in ordinary use differ by a factor of two in one of them. Twenty-nine per cent of acceptance decisions change between the two — a larger disagreement than any between the formulae themselves.
Measured with an aperture, seen with an eye
A spectrophotometer averages a halftone patch and reports one reflectance. An eye blurs it first and compresses afterwards, and the average of a concave function is below the function of the average — so a resolvable screen looks darker than it measures, by fourteen lightness units at a coarse ruling and by nothing at a fine one. The correction a press applies is the same size and has no viewing distance in it.
The exponent was never the argument
A century of colour science has argued about whether the eye's response is a cube root, a square root or a logarithm. Minimise the anisotropy of MacAdam's ellipses over every basis, at each of eight exponents, and the floor moves by under three per cent between a cube root and a tenth root — while the basis moves it by a factor of two.
The surround is three rows of a table
An appearance model takes the room as three constants, and the standard tabulates three rooms. Every appearance figure in this collection is drawn at one of them. The parameter they are three points of is continuous, and the middle row is not in the middle.
Saturation is nearly everything
The set of test surfaces has three numbers describing it, and only one of them matters. How saturated the surfaces are carries an elasticity of about 0.7 on every result computed over them; how bright they are carries 0.10. A test chart's chroma range decides its answer and its lightness range does not.
A model judged in another model's unit
An appearance shift is a change in what an observer would report, not a change in a stimulus, so measuring one with a matching difference means first asking what stimulus a settled observer would need to be shown to give the same report. That step is not bookkeeping — it is the whole distinction the field rests on, and it costs a factor of 1.7 across the menu.
A deviation is not a difference
The previous round priced twenty departures in colour differences and treated each number as a property of the thing that departed. Every one of them is a product of two factors — how far the reading moved, which is linear and belongs to the departure, and what a unit of that movement is worth where it landed, which is not linear and belongs to the colour. Dimming one surface sixteen times scales the first by exactly sixteen and the second by eight.
The straight piece under the cube root
CIELAB's lightness is described everywhere as a cube root and below a stated luminance it is a straight line, spliced on with two constants chosen so the join is exact in value and in slope. Every black a delivery chain reaches is inside that straight piece — a press black at L* 2.4, a projected black at 1.1 — where the compression does not compress, the price of a deviation is flat to two parts in a thousand, and the second derivative the composition of two departures needs does not exist.
A lattice has no derivative
Every departure priced here was priced by perturbing something and reading the answer, which requires the thing being perturbed to have a derivative. A file written on a code lattice does not have one — its output is flat almost everywhere and jumps on a set of measure zero — so quantisation can be bounded and never propagated. The bound is 1.15 colour differences at eight bits per channel against a mean of 0.19, and it is worst where the encoding spends fewest codes.
A contrast control is three controls
A tone curve is a function of one number at a time and knows nothing about hue. Applied to each channel separately it rotates a hue circle by up to seventeen degrees, raises chroma by a factor of 1.27 at ordinary strength, and lifts lightness — so a photographer who moves a contrast slider has moved three things and the interface names one of them. All three scale with the curve's strength, monotonically, and the hue rotation depends on which hue it is.
A stop is not a stop afterwards
Doubling the light is exactly a factor of two in raw values and in tristimulus values, which is the one thing about exposure everybody is sure of. A stop taken after the tone curve is a factor of something else, and matching the two on an eighteen per cent grey leaves the rest of the frame between three and four colour differences apart at the mean and up to eleven at the worst patch. The gain that matches one stop is 2.47 rather than 2.
A stated lightness is two requirements
A specification quotes an appearance to a stated precision — a lightness to a tenth of a unit, say — and the same precision everywhere. Inverted, a twentieth of a unit of lightness fixes the luminance to nine tenths of one per cent at the bottom of the scale and to a tenth of one per cent at the top, a factor of 9.3. Read in absolute luminance it is the other way round by a factor of 6.5, and both readings are true.
An average on the stored values
A resize, an antialiased edge, a transparency composite and a chroma subsample are all averages, and in almost every pipeline they are taken on the numbers as stored. The numbers as stored are encoded, the encoding is a compression, and a half-and-half blend of black and white taken that way lands 18.7 colour differences from the half-and-half blend of the light — 22.7 units of lightness darker, on every pair, always in the same direction.
The appearance model has no straight piece
CIELAB's lightness is a straight line below L* 8, so a deviation near black has a fixed price and a black has a floor under it. CIECAM16 has no such piece. Its lightness near zero goes as the luminance to a power set by the room, the price of a deviation rises without limit as the black deepens — as Y to the power −0.44 in a lit room and −0.58 in a dark one — and on a projected black a lightness unit in the model allows under half the luminance change a unit of L* allows.
The average surface does not look average
Over a population of observers the appearance model is so nearly linear that the mean of its answers is its answer for the mean, to 1.4 per cent of the spread. Over the surfaces in a scene it is not. On 240 smooth reflectances the gap is 21 per cent of the spread, and the mean surface looks 4.2 units lighter than the surfaces look on average. The grey that matches the average light is a 47 per cent reflectance; the grey that matches the average look is a 43 per cent one.
A dark background moves every difference and no match
CIECAM16's background is one number, and it reaches lightness as one exponent. That is enough to change what a grey looks like and not enough to change which of two greys is lighter — so a match survives the background exactly, a corresponding colour is invariant to it, and a tolerance is not. The effect the background is usually invoked to explain is absent from the model entirely.
The cancellation is exact and cheap to lose
CIECAM16 has no crispening, and adding one was expected to be expensive: the background's exactness in a corresponding colour comes from its being a common exponent, and a function of the sample's own level is not one. It is expensive in kind and not in size. A term that raises a straddling pair's lightness difference by half moves a corresponding colour by five thousandths of a tristimulus unit — a thousandth of what stating the background differently at the two ends already costs.
The reversals have a straight edge
Twenty-one of 276 pairs change places in chroma between a dark background and a light one, and the reason given was that chroma is a product of a term carrying the exponent and a term that does not. That is true and it is not a description of which pairs. Chroma at one background is a single common factor times a power of lightness at another, so a pair reverses exactly when its chroma ratio and its lightness ratio point opposite ways and the first is the smaller — a wedge with two straight edges, which names every reversal and nothing else.
Two rooms with one lightness scale
CIECAM16's surround and its background both reach lightness, and they reach it through one product. So the rooms fall into classes: a television in a lit living room against a mid grey returns exactly the lightness a print on a desk against a background of 2.8 does, for every sample, to the last bit of a double. It returns 0.76 of its chroma and 0.81 of its brightness. Two of the model's four viewing-condition parameters are one parameter, and only colour tells them apart.
The scale hangs from one measurement
Black point compensation is a straight line between two blacks, and the destination's is a measurement of one patch at the darkest place a spectrophotometer is ever asked to read. The lightness scale's slope is 903 units per unit of luminance factor there and 43 at the paper, so a thousandth of a reflectance is worth nine tenths of a lightness unit at the black and four hundredths at the white. That one number moves a mid grey by nearly a quarter of a delivery tolerance, and no specification names it.
A dark wall pays for a finish
A satin finish takes about a tenth of a room's colour, and the tenth varies. The natural explanation is that a weak colour loses a larger share of itself to the white light a glossy surface adds. Over seventy-two paints under one lamp that explanation orders nothing: the loss runs from 2.5 to 15.5 per cent, it follows how much light the wall returns at a rank correlation of −0.89, and it follows how colourful the wall is at −0.04. Two rooms equally colourful matt lose shares nearly six times apart, and the one that loses more is the darker.
The inverse table errs dark
A profile's forward table predicts a print lighter than the press makes, and refitting its nodes removes the bias. The table a colour engine actually uses to separate an image is the other one — the inverse, from colour to ink — and it errs the opposite way: filled exactly from the press it asks for too much ink and prints dark, and built by inverting the ordinary forward table it prints darker still. Inverting the refitted forward table removes the inherited part and leaves the inverse's own. The round trip through both tables improves only when each is refitted against its own error, and then the two are no longer each other's inverse.
The eye counts a corner's error, not its peak
A Lanczos-magnified patch errs a fifth more at its corner than along its edges, pixel by pixel, and an unsharp mask errs almost exactly as much at its corner as along its edges. Filtered by the eye over the plane rather than along a line, the two swap: the magnified corner is seen exactly as its edge is, and on a printed page the sharpened corner is seen at 2.4 times its edge. What decides it is whether the error changes sign. Ringing averages away and a one-sided halo does not, and a corner is where two edges' halos land on the same patch of retina.
Two units with a light level disagree about lightness
ΔE₀₀ has no argument for how bright a display is. Two colour differences do: CAM16-UCS takes the room's adapting luminance, and ΔEITP — the difference defined for high-dynamic-range television — takes the stimulus's own absolute luminance. Twenty-three pairs at exactly one ΔE₀₀ grow in both as the display brightens, 2.1 times in ΔEITP and 1.5 in CAM16-UCS from a 5 to a 5,000 cd/m² white. But in ΔEITP the lightness part grows fastest, 2.7 times, and in CAM16-UCS it does not grow at all.
The units part by hue, not by light level
Two colour differences with a light level in them were compared on a display running from 5 to 5,000 cd/m², and a prediction was drawn from how each divided a difference between lightness and chroma. Built into pairs that differ in lightness alone and in chroma alone, both units say the same thing about light level: as a display brightens, chroma differences gain on lightness differences — ΔEITP by a tenth, CAM16-UCS by a quarter. Where they part is hue. The appearance model moves every colour's balance by the same factor; ΔEITP moves the violets, reds and cyan-blues the other way, and at nine of twelve base colours the two units disagree about the direction.
The shadows a unit counts are the ones a room removes
ΔEITP's growth with display brightness is largest in the dark greys, and dark greys are where a lit room's light reflected off the screen sits. One candela a square metre of veiling luminance removes 22 per cent of the difference the unit gives a step at the bottom of the scale on a 1,000-candela display and nothing measurable at the top. The same veil raises the growth the unit reports across display levels from a factor of six to a factor of seventeen, because it destroys a dim display's shadows first.
Sharpened type errs on its dark side
A sharpened square hides its halo along its edges and shows it at its corners, so a sharpened page of type was predicted to show its error at the corners of its letters, several times out of proportion to their length. Black type does the opposite: its outer corners and stroke ends hold between two thirds and nine tenths of their share. As the eye leaves it, the error lies on the dark side of every edge, and a corner holds as much of it as it has dark ground around it — a quarter of a disc where a black corner points out into paper, three quarters where black wraps round a pale one.
A strategy keeps the refit only where black prints
Refitting an inverse table's nodes against their own error halves it, and in a four-ink table the refit has to leave the separation strategy's choice of black alone. Held to the strategy, it keeps the whole of its gain wherever the strategy prints black and almost none of it where the strategy does not — and the share it keeps equals the share of the grey ramp printed with black, to within three hundredths. The start of black generation, predicted to be where the refit would fail, is where the table needs it least.
A lit room brings the units' medians together
As a display brightens, CAM16-UCS says chroma differences gain a quarter on lightness differences and ΔEITP says a tenth. All of the appearance model's movement comes from what the viewer is adapted to, and every calculation had the viewer adapted to the display alone. Give the room its share of the adaptation and the model's movement shrinks at every step: with a 20 cd/m² room supplying two thirds of it, the two units' medians fall by the same amount. What does not shrink is their disagreement about direction. The model still moves every colour the same way, ΔEITP still moves violets, reds and cyan-blues the other way, and in a lit room that becomes the whole of what separates them.
A guessed veil halves the error
A colour difference that takes a display's absolute luminance leaves out the light a room reflects off the screen, and on an ordinary display in an ordinary room that makes it wrong about the darkest greys by a factor of three. Giving the unit the veil as a declared argument fixes that when the veil is known. The worry was that it never would be — that a guessed argument is no better than none. It is better: any declared veil up to about twice the true one beats declaring none, and one middling guess for every room halves the worst error. What a guess cannot do is reach ten per cent; that needs the veil known within a sixth, which is what a luminance meter aimed at a black screen gives.
Named alongside it
The objects these essays reach for when they reach for this one.
SpecificationCIECAM16Viewing conditionCIELABΔEChromaColour appearanceSurroundToleranceLuminanceQuality controlColour difference