Contrast sensitivity — where it appears
Named by 20 essays across 6 fields — each of them below, with the objects they name alongside it.
How fine a colour edge can be
The eye resolves a lightness pattern to about fifty cycles per degree and a red–green one to twelve. Every colour difference here is quoted as though a patch had no size, and the same difference is plainly visible at one scale and gone at another.
A difference has no size
A colour difference formula answers a question about two large patches seen side by side. Applied to a pattern, it reports fourteen units where the eye is left with less than one — and the ratio depends on nothing but how finely the difference is spread.
Banding is not a bit depth
Eight bits bands at thirty times threshold in the shadows and at under three at mid grey, on the same ramp with the same encoding. What decides is where in the tone scale the gradient sits, how sharp each step's edge is, and how far away the reader is — and a bit count contains none of the three.
A pattern has a direction
Every spatial claim here is a claim about a frequency, and a frequency has no direction in it. Turning a printed screen forty-five degrees makes it exactly twice as quiet with nothing else changed — and the same rotation does nothing at all to a chromatic one.
The eye has a shutter
An isoluminant flicker fuses at fifteen hertz and a luminance one at sixty, so a light whose colour changes forty times a second is a steady light of a colour it never emits. And the frequency at which flicker stops being visible is not a property of the eye — it moves twelve and a half hertz for every decade of light.
A lamp has a waveform
A lamp modulating a thousand times a second is a hundred times past the frequency at which flicker fuses, and it is plainly visible — as a dotted trail, during any glance across the room. The reason is not a new measurement; it is the spatial contrast sensitivity function, arriving from an unfamiliar direction.
The eye is never still
A perfectly stabilised retinal image disappears within seconds. What keeps the world there is a drift of about half a degree a second between the microsaccades — fast enough to keep the finest detail modulating and slow enough not to carry it past fusion, in a band whose upper edge is at 0.71 degrees a second.
Every threshold was measured with a grating
An earlier essay here claimed that the model cannot explain why dither works, and named two missing pieces. One of them was real and worth thirteen times the guess; the other was not needed. The piece nobody named was the detector — and reading the same model two ways changes the answer by a factor of fifty.
A tint at the edge of a page
The last phase left this join open and guessed at its answer — how visible a halftone tint is away from the centre of gaze should be the product of two effects it had measured separately. It is not the product. At five degrees the guess is fifty-three times too generous, and by twenty it is out by eight orders of magnitude.
The drift is a luminance mechanism
The eye's own drift was shown to sit inside a band of speeds that keeps every spatial frequency modulating, and the band was quoted as though it were about vision. Asked about colour, it has no slow edge at all — a stationary chromatic pattern needs no eye movement whatever. And a stabilised chromatic pattern is the first thing to fade.
The list nobody made
The last phase found that reading a filtered signal at a point asks a question its thresholds were never fitted to, made it a standing rule, and admitted that nobody had gone back through the site to see which claims it touched. Here is the list. Every claim with noise on one side of it moves — and so do two that have no noise in them at all, which the rule said would not.
What a still eye stops seeing
A stabilised image is said to vanish, and nothing in a temporal filter predicts it — sensitivity at zero frequency is a quarter of the peak, not nothing. Give the adaptation gain a size and the answer falls out — fading is a high-pass filter that switches on over a minute, it takes the fill and leaves the outline, and a patch has to be about two degrees across before it goes at all.
A halftone is a luminance object
The eye's three spatial channels resolve a screen at 55, 15 and 10 cycles per degree, so at any ruling a press actually runs only one of them can see it at all. The corollary corrects a guess already published here — rotating a screen matters more to the chromatic channels, not less — but only at rulings so coarse that nobody prints there.
Measured with an aperture, seen with an eye
A spectrophotometer averages a halftone patch and reports one reflectance. An eye blurs it first and compresses afterwards, and the average of a concave function is below the function of the average — so a resolvable screen looks darker than it measures, by fourteen lightness units at a coarse ruling and by nothing at a fine one. The correction a press applies is the same size and has no viewing distance in it.
A fading pool has a shape
Giving the local adaptation pool two axes instead of one costs a single parameter and produces a prediction the circular version cannot make — a stabilised grating fades at a rate that depends on which way its bars run. The obvious objection is the oblique effect, and the two act in bands that do not overlap.
Two blurs before the eye's own
A translucent object arrives at the eye already blurred, by a kernel that is a property of the material rather than of the optics. On every material in this collection's table that blur is coarser at ordinary reading distance than the finest detail the eye can resolve — so the softness of marble or skin or wax is not a failure of vision, it is the object.
The eye keeps the lightness errors
Four essays have priced what a resize taken on stored values costs, in colour differences between pixels. A reader does not see a pixel. Put the two versions of each image through the visual system's own three channels and the ranking reverses: the unsharp mask, the largest error per pixel at 16.6, is seen at 6.3 on a printed page, while the corner's 7.1 is seen at 9.9. What decides it is not the size of an error but how much of it is colour.
The eye counts a corner's error, not its peak
A Lanczos-magnified patch errs a fifth more at its corner than along its edges, pixel by pixel, and an unsharp mask errs almost exactly as much at its corner as along its edges. Filtered by the eye over the plane rather than along a line, the two swap: the magnified corner is seen exactly as its edge is, and on a printed page the sharpened corner is seen at 2.4 times its edge. What decides it is whether the error changes sign. Ringing averages away and a one-sided halo does not, and a corner is where two edges' halos land on the same patch of retina.
Two units with a light level disagree about lightness
ΔE₀₀ has no argument for how bright a display is. Two colour differences do: CAM16-UCS takes the room's adapting luminance, and ΔEITP — the difference defined for high-dynamic-range television — takes the stimulus's own absolute luminance. Twenty-three pairs at exactly one ΔE₀₀ grow in both as the display brightens, 2.1 times in ΔEITP and 1.5 in CAM16-UCS from a 5 to a 5,000 cd/m² white. But in ΔEITP the lightness part grows fastest, 2.7 times, and in CAM16-UCS it does not grow at all.
Sharpened type errs on its dark side
A sharpened square hides its halo along its edges and shows it at its corners, so a sharpened page of type was predicted to show its error at the corners of its letters, several times out of proportion to their length. Black type does the opposite: its outer corners and stroke ends hold between two thirds and nine tenths of their share. As the eye leaves it, the error lies on the dark side of every edge, and a corner holds as much of it as it has dark ground around it — a quarter of a disc where a black corner points out into paper, three quarters where black wraps round a pale one.
Named alongside it
The objects these essays reach for when they reach for this one.
Spatial frequencyViewing distanceOpponent processingThresholdImage differenceEccentricityHalftoneSamplingTemporal sensitivityAdaptationΔEDither