Concept

Reflectance — where it appears

The fraction of light a surface returns at each wavelength, which is the surface's own property and carries no colour on its own. It is a complete description only for surfaces that return light at the wavelength it arrived at, which excludes anything fluorescent.

Named by 78 essays across 9 fields — each of them below, with the objects they name alongside it.

Four standard illuminants, and how little they have in common. Spectral power distributions for A, D50, D65, E, on one scale. Illuminant A rises steeply toward the red; the daylight illuminants carry the atmosphere's absorption structure; E is flat by definition. All four are ordinarily called white.

A spectrum is not a colour

What arrives at the eye is a function of wavelength. What the eye reports is three numbers. Keeping the two apart is the single most useful habit in the subject, and almost every confusion in applied colour comes from letting them merge.

light · Light
Two identical grey patches on different surrounds. Both inner squares are #818181. The one on the dark field looks lighter. The values are checked to be equal before the figure is drawn, so the claim is a fact about the drawing rather than a promise.

These two patches are identical

It is the most repeated and least checkable sentence in visual perception, because the whole point is that it does not look true. Every instance here is computed, and checked before the figure is drawn.

brain · Appearance
The Cornsweet edge, with its luminance profile. The two plateaux are both #898989 and are flat to exactly — the profile below shows that everything which differs lies within a narrow band at the boundary. Cover the centre line and the two halves become obviously identical.

Brightness is inferred from edges

The Cornsweet effect makes two identical regions look different by altering nothing except a narrow band at the boundary between them. Cover the boundary and the difference vanishes, which says the visual system is reconstructing surfaces rather than reading off intensities.

brain · Appearance
Two different spectra that are the same colour. Two reflectance curves differing by 92 per cent RMS, and the two patches they produce under D65: identical to ΔE00 = 6.2e-14, which is arithmetic noise rather than a small number. Both patches are inside the sRGB gamut, so neither has been clipped into agreement.

Two spectra, one colour

Metamerism is usually described and almost never demonstrated. It does not have to be — the metameric black space is enormous, so a matching pair can be constructed to order, verified, and then made to come apart by changing the light.

eye · Cones
One reflectance, two illuminants, two colours. A reflectance peaking near 580 nm, and the colours it produces under D65 and A. The object has not changed. The light has, and colour is a property of the pair.

Constancy is the default

A sheet of paper looks white in daylight and white under a tungsten lamp, although the light reaching the eye differs enormously. The visual system is solving one equation with two unknowns, and it solves it by assumption.

brain · Appearance
One reflectance, two illuminants, two colours. A reflectance peaking near 610 nm, and the colours it produces under D65 and A. The object has not changed. The light has, and colour is a property of the pair.

The illuminant is half the answer

An object has a reflectance, not a colour. The colour appears when a specified light falls on it, which is why two surfaces can match in a shop and clash outside, and why every serious matching standard names the light.

light · Light
triphosphor fluorescent — three narrow phosphors plus the mercury lines, and the white it produces. The spectral power distribution of a triphosphor source, normalised to its own peak, and the colour a perfect white reflector takes under it: chromaticity (0.3379, 0.3389), correlated colour temperature 5258 K at Duv -0.0035. The white looks ordinary. The spectrum producing it does not.

A lamp is not a blackbody

A fluorescent tube puts a third of its light into four mercury lines. A white LED is a blue spike with a hole beside it. Both are sold by a colour temperature, and a colour temperature says nothing about either.

light · Light
A sample with two reflectance curves, and neither below one. The apparent reflectance of an optically brightened sample, measured under D65 and A. It exceeds 1 — the shaded band — which no reflector can do: more light leaves at these wavelengths than arrives at them, because the sample absorbs in the violet and re-emits in the blue. And the two curves differ, so the sample has no single reflectance to store. The effect drawn here is a floor: most of the excitation band lies below 380 nm, outside the range computed here.

Some paper is brighter than white

The reflectance model assumes light leaving at a wavelength arrived at that wavelength. A fluorescent sample breaks the assumption, has no reflectance curve at all, and is in almost every sheet of white paper sold.

light · Light
One palette under normal vision and two dichromacies. The same 7 colours simulated by the Brettel–Viénot–Mollon construction at severity 1.0. protanopia and deuteranopia collapse the red-green distinctions. This shows which discriminations survive, not what anybody sees.

Three cones, two axes

The retina does not send three receptor signals down the optic nerve. It sends a sum and two differences, and the reason falls out of the statistics of natural light rather than out of anything the eye intended.

eye · Cones
A 20 nm bandpass, and what it does to the sample. The true reflectance, the same reflectance as a 20 nm instrument reporting every 20 nm returns it, and the slit function responsible, drawn at its own scale around 550 nm. The reconstruction is what every calculation downstream will use, and it differs from the truth by ΔE 2.97 under D65. Nothing in the file the instrument writes marks which values were measured and which were interpolated.

What the instrument reports

A spectrophotometer sees a sample through a slit of finite width, at a finite number of wavelengths. What it writes down is the truth convolved with its own bandpass, and nothing in the file says which values were measured and which were invented.

matching · Gamut
five greens, no neutral, under D65 — four guesses at the illuminant. The scene's surfaces as they reach the eye, and each estimator's angular error in degrees against the illuminant that actually lit them. Grey-world 43.1°, Max-RGB 27.7°, Shades-of-grey (p = 6) 31.4°, Grey-edge 34.4°. The best here is Max-RGB, which is best because this scene happens to satisfy its assumption — something reflects fully in every band — and not because it is the better algorithm. Any hatched patch is a surface this display cannot show under this light.

The algorithms that guess the light

What reaches a sensor is an illuminant multiplied by a reflectance, and no arithmetic separates a product into its factors. Every white-balance algorithm therefore works by assuming something about the world — and the interesting content of each is not its formula but the assumption, because a scene can violate it.

brain · Appearance
A spectrum after 2 bounces off the same surface. The lamp's spectrum at the top, then the same spectrum multiplied by a reflectance peaking at 530 nm once for each bounce. Interreflection is elementwise multiplication, so light that reaches the eye by the long way round carries ρ raised to the number of surfaces it met. Each row's swatch is drawn at fixed luminance so only the chromaticity changes, and the distance from the D65 white point, printed at the right, rises from 0.000 to 0.235. The spectrum narrows every time, which is why a room painted in one colour is more saturated in its corners than on its walls.

A bounce is a multiplication

Colorimetry multiplies an illuminant by a reflectance once and integrates. A surface in a room is lit by every other surface the lamp reached first, so the spectrum arriving at the eye has been multiplied several times — and the second multiplication is where the whole apparatus of matching starts to come apart.

scene · Scene
A metameric match that a corner breaks. Two reflectances with identical XYZ under D65 — metamers, matching to ΔE00 = 5.4e-14, which is the numerical floor rather than an approximation. On a flat wall the light meets one of them once and the two patches are the same colour. In a corner, a fraction 0.200 of what leaves the surface returns to it, so part of what reaches the eye carries ρ twice — and the match fails by ΔE00 = 1.53. A metameric match is an identity between three integrals that are linear in ρ, and there is nothing linear left after a second bounce. The geometry, not the light and not the paint, is what breaks it.

Two paints that stop matching

A metameric match is an identity between three integrals that are linear in reflectance. A second bounce carries reflectance squared, and no linear identity survives being squared — so two paints certified identical on a flat chart come apart in a corner, by an amount the geometry decides and the colorimetry cannot express.

scene · Scene
A glossy surface returns two spectra, and only one of them is the paint. The dichromatic reflection model, computed rather than assumed. Light that enters a dielectric binder, scatters off pigment and comes back carries the reflectance — the body component, ΔE00 = 33.7 from the lamp. Light reflected at the interface never entered, so it carries the lamp's spectrum with only Fresnel's slight dispersion on it: ΔE00 = 1.06. The interface term is computed from Fresnel's equations on a Cauchy index at 55°, so its near-neutrality is a result here rather than an assumption. This is why a highlight is the one region of a photograph that tells a white balancer what the light was, and why removing highlights removes the evidence.

The highlight is the lamp

Light reflected at the surface of a glossy material never entered it, so it never met a pigment. Fresnel's reflectance varies by 5.5% across the visible band and the paint underneath varies by a factor of twenty — which makes a highlight the one region of a photograph that reports what the light was rather than what the object is.

scene · Scene
How far three channels drift from eighty-one, per bounce. One room, one geometry, one reduction to three channels, and the only thing changing is how many bounces of the Neumann series are kept. At one bounce the two agree to 2.5e-13 — the only reflectance in that path is the floor's, which is flat, and a flat reflectance is one of the few three numbers carry exactly. Every bounce after it multiplies another non-flat reflectance into the spectrum, and three numbers cannot carry a product they were never given the factors of. The curve levels off at ΔE00 = 2.38 because the light has run out, not because the disagreement has.

Rendering in three numbers

Almost every renderer ever shipped bounces red, green and blue rather than a spectrum. The error that costs is exactly zero at the first product and grows at every one after it — because three numbers cannot carry a product they were never given the factors of, and each bounce is another product.

scene · Scene
The interreflection gain of a room, band by band. A closed cavity of reflectance ρ returns 1/(1 − ρ) times the light that entered it, and because that is computed per band it amplifies the wall's colour along with its brightness. The wall here is only 5% off neutral — a paint anybody would call white — and at albedo 0.9 the room's white point has moved by ΔE00 = 50.7 against the lamp it was lit with. The gain is a geometric series, so the last few percent of albedo cost far more than the first: 1.64× at ρ = 0.4 against 8.41× at ρ = 0.9.

What a white wall costs

A closed room returns 1/(1−ρ) times the light that entered it, computed band by band — so a paint that is five percent off neutral becomes a strongly coloured illuminant once the room has finished bouncing. The gain amplifies the tint along with the brightness, and the last few percent of albedo cost far more than the first.

scene · Scene
The form-factor matrix of the box. F_ij is the fraction of everything leaving face i that arrives at face j. The diagonal is zero because a flat face sees none of itself; each row sums to exactly 1 because the cavity is closed; and A_i F_ij = A_j F_ji, which is reciprocity and is checked to 10⁻⁹. For a cube the opposite face takes 19.98% and each of the four adjacent faces 20.00%, and the near-equality of those two numbers is a coincidence of the cube rather than a rule.

A corner is not a wall

A form factor is the fraction of everything leaving one surface that arrives at another, and it is the only place geometry enters the colour of a room. It is also the one number here with a published closed form to check against — and the check turned out to converge at two different rates for two cases that look identical.

scene · Scene
Every face of the solved room. The red room after the transport is solved in all 81 bands. Only the ceiling emits; the other five faces are lit entirely by what the ceiling and each other send them, so their colour is the lamp multiplied by every reflectance along every path that reached them. The ceiling itself comes out 1.05× brighter than it emits, because a closed room returns light to its own source. The two chromaticities under each swatch are the spectral solve and the three-channel one, and the faces furthest from the lamp — the ones the light reached by the most bounces — are where they disagree most.

The room is the illuminant

Colour bleeding is usually described as an aesthetic phenomenon of rendered images. It is better described as a measurement. In a room with one lamp, five of six surfaces emit nothing at all, so their light is entirely a product of other surfaces' reflectances — and the bleeding saturates rather than running away, for a reason worth deriving.

scene · Scene
Mixing two paints and stacking two filters are different operations. The same two reflectances combined two ways. Stacking them as filters multiplies the transmittances, which is right for gels in front of a lamp and wrong for pigment stirred into pigment: a stirred mixture is one scattering layer, not two in series, and light meets whichever particle is nearest rather than passing through both. Kubelka–Munk handles it by moving to K/S = (1 − R)²/2R, in which absorption and scattering add by concentration, and inverting afterwards. The two answers differ by ΔE00 = 15.0, and the filter model is the darker of the two because it charges every photon for both pigments.

Paint is not a filter

Stacking two filters multiplies their transmittances. Stirring two pigments together does not multiply their reflectances, because a mixture is one scattering layer rather than two in series — light meets whichever particle is nearest. Treating the two as the same operation is a 15-unit error, and which way it errs turns out to depend on whether the comparison holds the amount of pigment fixed.

scene · Scene
Why blue and yellow make green. 7 mixtures between a blue and a yellow pigment, mixed in Kubelka–Munk — K/S summed by concentration and inverted back to reflectance — and plotted against the straight line joining the two endpoints. The path bows towards green by 0.099 in chromaticity, and the reason is in the spectra rather than in the eye: the blue reflects below about 520 nm and the yellow above about 500, so the only band both return is the overlap between them. Mixing lights adds spectra and lands on the chord; mixing pigments intersects them and does not.

Why blue and yellow make green

The oldest fact in colour, and the usual explanations are wrong. It is not because green sits between blue and yellow, and it is not a fact about the eye at all — it is that the only band both pigments return is their overlap, and the overlap of a blue and a yellow reflectance is green. Computed, the mixing path bows away from the straight line by a measurable amount.

scene · Scene
The same medium at six path lengths. Beer's law at 6 depths of one absorbing medium. The absorption coefficient is a single spectrum and the only thing changing is how far the light travelled, yet the patches differ in hue by 7.8° as well as in lightness — because absorption is exponential in depth and the observer is linear, so the bands that survive at d = 8 are not a scaled copy of the ones that survive at d = 0.25. Path length belongs to the geometry, not to the substance, which is why this sits in a field about scenes.

The colour is in the thickness

Transmittance is exponential in path length and the observer is linear, so doubling the depth of an absorbing medium squares the transmittance rather than halving the colour. A translucent object therefore has no one colour — its thin edge and its thick middle are different spectra of the same substance, and the hue moves between them.

scene · Scene
One film, five viewing angles. The same 340 nm film seen from 5 directions. Nothing about the object has changed — not the light, not the material, not the thickness — and the colour swings by ΔE00 = 42. A pigment's spectrum contains no path length and no angle, so it cannot do this; a film's contains both. This is the clean separation between structural and pigmentary colour, and it is geometric rather than chemical.

A colour that moves with the viewer

A thin film has no pigment in it. Its reflectance spectrum is an interference condition containing a path length and an angle, so tilting the sample moves every maximum to a shorter wavelength and changes the colour by 40 units of ΔE. A pigment's spectrum contains neither, and cannot do this at all — which is the cleanest separation between the two kinds of colour there is, and it is geometric rather than chemical.

scene · Scene
What no surface can be more colourful than. The MacAdam limits at 4 lightnesses under D65, each computed by sweeping two-transition reflectances over the whole band and keeping those that land at the target luminance factor. This is a physical bound rather than a gamut: a reflectance above 1 is a surface that emits, so no pigment anybody invents will ever put an object colour outside these curves. The boundary shrinks steeply as the surface lightens, from 0.310 at Y = 0.1 to 0.028 at Y = 0.9 — a very light surface has almost no room to be colourful, and that is physics rather than pigment chemistry. Drawn against it is sRGB at the same luminance factor rather than as a primary triangle, because a triangle is what a display can reach at some luminance and the bound is what a surface can reach at one; matched properly, sRGB covers 36% at Y = 0.1, 40% at Y = 0.3, 40% at Y = 0.6, 21% at Y = 0.9. The faint triangle is the familiar figure, kept only to show how much it misleads.

No surface can be that colourful

There is a hard bound on object colour that no pigment will ever move, and it follows from a reflectance being at most 1. Its boundary is generated by two numbers, it shrinks by a factor of eleven from dark to light — and measured against it properly, sRGB reaches 40% of what a surface could be at mid lightness while Rec. 2020 reaches 106%.

scene · Scene
A glossy surface returns two spectra, and only one of them is the paint. The dichromatic reflection model, computed rather than assumed. Light that enters a dielectric binder, scatters off pigment and comes back carries the reflectance — the body component, ΔE00 = 33.7 from the lamp. Light reflected at the interface never entered, so it carries the lamp's spectrum with only Fresnel's slight dispersion on it: ΔE00 = 1.14. The interface term is computed from Fresnel's equations on a Cauchy index at 45°, so its near-neutrality is a result here rather than an assumption. This is why a highlight is the one region of a photograph that tells a white balancer what the light was, and why removing highlights removes the evidence.

Gloss changes the measurement

The same sample measured with the specular component included and excluded returns two different numbers, and both are correct answers to different questions. Colour is one of four appearance attributes and the only one most instruments report — so a specification that names a colour has silently named a geometry too, and usually does not say which.

scene · Scene
One reflectance, four different infrared tails, and what the camera makes of each. The same visible reflectance continued past 780 nm to four different near-infrared values. A spectrophotometer reports only the left-hand part; an unfiltered sensor integrates all of it. The channel spread falls from 0.14 at a tail of 0.05 to 0.02 at 0.85, with nothing about the visible half changed.

Most things are pale in the infrared

A spectrophotometer stops at 780 nanometres and a black cotton shirt reflecting five per cent of visible light reflects more than half the near infrared. The measurement everybody has and the quantity a camera integrates are different quantities, and nothing in the first says so.

imaging · Capture
Two reflectances the camera records as identical. Constructed by projecting onto the null space of the sensor's own sensitivities, so the two raw triples agree to 0.0000 per cent. To the eye they are ΔE00 15.33 apart, which the swatches show.

The camera has its own metamers

Two surfaces a camera records as identical can be plainly different to a person, and two a person cannot tell apart can be recorded as different. Both pairs are constructed rather than found, from one projection, used for both.

imaging · Capture
A camera's spectral sensitivities, with the filter removed. Silicon quantum efficiency times the colour-filter dye times nothing else, per channel, on a grid running to 1100 nm rather than to 780. With the filter removed, 68 per cent of the area under the three curves lies beyond the visible band, and all three curves are the same curve out there.

The grid outside every figure

Every figure here is computed on 380 to 780 nanometres, which is exactly right for an eye and insufficient for a sensor. This field met the first subject the grid cannot hold, and the decision was not to widen it — because widening it honestly is impossible.

imaging · Capture
A halftone tint, its four regions, and what they average to. At 40% and 30% coverage the sheet is a mosaic of 4 fully-inked regions, not a mixture of anything. Their areas are the product of the coverages — Demichel's rule, which holds because the screens are rotated to make it hold — and the patch's reflectance is the area-weighted average of theirs, raised to the Yule–Nielsen exponent n = 1.8. Averaging the regions' CIELAB coordinates instead, which is what mixing means to almost everybody, lands ΔE00 = 0.76 away.

A halftone is not a mixture

Forty per cent cyan and thirty per cent magenta are not stirred together anywhere. They are laid down as dots, and the sheet is a mosaic of four fully-inked regions in proportions the two coverages fix — which is why the colour is an area average of four spectra rather than a blend of two, and why it lands nowhere near where mixing would put it.

applied · Delivery
The process inks as reflectance. Each ink is a sum of Gaussian absorbance bands with stated centres, widths and peak densities, and the reflectance shown is the substrate's times the square of the ink's transmittance, because light crosses the film going down and coming back. The first band of each ink is what it is for; the rest are what is wrong with it. Magenta's unwanted absorption in the blue-violet reaches an optical density of 0.46 against 0.95 for the band it exists to have — 48 per cent of its own strength, absorbing exactly where a saturated blue needs light to survive.

The paper is the white point

A printed colour is reported against the sheet it sits on rather than against the light in the room, and the choice is a switch in every colour engine. Flipped one way, the same separation on coated stock and on newsprint is a 3.04 colour difference; flipped the other, it is 0.13 — and the two answers are about different questions.

applied · Delivery
A corner moves the spectrum and the viewing condition at once. A coloured patch in a corner of coloured walls, against how enclosed the corner is. The top curve is what a colorimeter set up at the door reports: light that has bounced carries the surrounding reflectance again, so the patch is lit by something the room is not. The middle curve is what is left once the patch is read against the corner's own white — most of it goes, because a corner is a change of illuminant and that is what chromatic adaptation is for. The bottom curve is the other thing a corner is: a brighter place, 1.76 times the light, which moves the appearance through the Hunt effect with the white point held still and cannot be adapted away at all.

A corner moves both terms

The interreflection essays compute what a corner does to a spectrum, which is one of the two things a corner does. It is also a brighter place with a differently coloured background — a viewing condition, not a stimulus — and adaptation removes most of the first and none of the second. At an enclosure of six tenths that is 63 per cent of seven units gone and a further unit arriving from the extra light alone.

scene · Scene
Every change of light this site models, and how much of it a gain removes. Each row is a change of illumination. The pale bar is how far it moves an ordinary surface for an observer who does not adapt; the solid bar at its left end is what is left after the observer has applied the one gain adaptation gives them, which is the ratio of the two whites in the CAT16 basis and is not fitted to anything. Sorted by the fraction left rather than by the size of the change, because the two orderings are different: the largest change here is removed almost entirely and the worst row is a change less than a third its size.

What no adaptation can remove

A change of light is exactly a 3×3 matrix on tristimulus values, and adaptation is a diagonal one. Putting every change of illumination this site models through that distinction sorts them by how much of themselves they leave behind, and the smallest residual in the census belongs to a filter inside the eye.

limits · Limits
The same wall, applied once and applied twice. A room lit by light that has bounced off its own walls is a change of illumination like any other, and a corner is the same change applied twice. Squaring a reflectance sharpens it, a sharper change of light is further from being a gain, and the residual an adapted observer is left with therefore grows faster than the change does: the second bounce is 1.33 times the change and 1.96 times the residual. This is the adaptation half of what a corner does to a metameric match.

The same wall applied twice

A bounce off a painted wall is a change of illumination, and adaptation handles it about as well as it handles a change of colour temperature. A corner applies the same reflectance twice, which sharpens it — and leaves an adapted observer with 1.96 times as much for a change only 1.33 times as large.

scene · Scene
Media-relative colorimetry is a von Kries adaptation in the worst basis there is. Changing the paper is a change of the light reaching the reader, and the rule colour management uses for it — divide the tristimulus values by the substrate's — is a gain applied in XYZ. That is the one transform the table here describes as the oldest mistake still shipping. On the three stocks a press actually uses the penalty is real and small, because a sheet of paper-mill white is the smoothest change of light in the census. On blue it is 10.2 times the residual the same rule would leave in a cone basis.

Dividing by the paper

Media-relative colorimetry divides tristimulus values by the substrate's, which is a von Kries adaptation applied in XYZ — the one basis the table here describes as the oldest mistake still shipping. On a paper-mill white it costs a few hundredths of a unit. On a tinted sheet it costs ten times what the same rule costs in a cone basis.

applied · Delivery
Which of these paints the display can show, and to how many people. Each row is a real surface under D65, and the bar is the share of 120 observers for whom a non-negative mixture of this display's three primaries reproduces it. The question has no observer-free answer: the paint is a reflectance, the primaries are emission spectra, and whether one matches the other is a fact about somebody's cones. A dot marks the rows the 1931 observer calls displayable. 2 of them are rows some real people cannot see, and 4 more go the other way.

A gamut has a population

Whether a display can reproduce a paint is a fact about somebody's cones, so the boundary of a gamut is not a curve but a band. On a laser projector, ten of twenty-eight boundary surfaces are ones the standard observer calls displayable and some real people cannot see — and the wider the gamut, the wider the band.

matching · Gamut
The same twenty-four samples, measured two standard ways. How far apart a 45°/0° instrument and a sphere with its gloss port closed are, on samples running from three per cent reflectance to seventy. The whole of the difference is the interface reflection — four per cent of the light, returned without ever meeting a pigment, thrown away by one geometry and collected by the other. It is the same four points in every row, which is why the disagreement is a property of how dark the sample is rather than of what colour it is: ΔE00 8.7 on the darkest samples against 1.93 on the lightest.

An instrument has a geometry

Every reflectance here arrives through a model with a bandpass, a sampling interval and no position at all. Real instruments say where they were standing, and the two standard answers disagree by ΔE00 8.35 on a dark gloss sample — a difference that adds rather than multiplies, and that no adaptation removes.

matching · Gamut
A sample with two reflectance curves, and neither below one. The apparent reflectance of an optically brightened sample, measured under D65 and A. It exceeds 1 — the shaded band — which no reflector can do: more light leaves at these wavelengths than arrives at them, because the sample absorbs in the violet and re-emits in the blue. And the two curves differ, so the sample has no single reflectance to store. The effect drawn here is a floor: most of the excitation band lies below 380 nm, outside the range computed here.

A surface that is not a multiplication

Every argument here about what light does to a surface begins by multiplying two spectra together. A surface with a brightener in it takes light at one wavelength and returns it at another, so it is a full operator rather than a diagonal one — and it does not have a reflectance at all.

scene · Scene
Six functions of wavelength, and the six different places they stop. Every table this collection integrates against, drawn over the range the body that published it defined it on. The scale is logarithmic so that the ultraviolet and the near infrared both fit. The bottom row is the range used here before the infrared band was added, and it is the intersection of the two rows that matter for an eye looking at a reflector — which is the right answer only while everything in the integral is being multiplied together. The daylight basis runs 80 nanometres further down than that intersection, and it was published that way because the ultraviolet in daylight is what makes a brightened sheet of paper glow. The analytic row is drawn to the edge of the plot because it has no edge: Planck's law is a formula and is exact at every wavelength, which is why illuminant A needs no table at all.

The tables do not stop together

This collection integrates from 380 to 780 nanometres, and decided once, in writing, that the range could not honestly be widened. The argument was correct at the long end and wrong at the short one — the CIE publishes the daylight basis from 300 nanometres, and publishes it from there for exactly the reason it matters.

light · Light
A fluorescent sample is a matrix, and a reflectance is only its diagonal. The Donaldson matrix of a brightened sheet: how much light leaves at each wavelength for light arriving at each wavelength. A reflecting surface has entries on the diagonal and nowhere else, which is exactly the statement that light leaving at 440 nanometres arrived at 440. The block off the diagonal is the fluorophore — it takes light between about 305 and 420 nanometres and returns it between 400 and 500, wherever in that band it was absorbed, which is why the block is a rectangle rather than a smear along the diagonal. A spectrophotometer that reports a reflectance is reporting the diagonal and folding the block into it at whatever weight its own lamp happened to give.

A reflectance is a diagonal

A reflecting surface returns light at the wavelength it arrived at, so its whole description is one number per wavelength. A fluorescent one returns it somewhere else, so its description is a square matrix — and the curve every instrument reports is that matrix's diagonal with the rest of it folded in at whatever weight the lamp happened to give.

light · Light
Two sheets with the same reflectance and two different colours. A brightened sheet and a dyed one built to match it under an instrument with no ultraviolet. Under that instrument the pair agrees to ΔE00 0.00, which is a rounding and is true by construction — the dyed sheet's reflectance is the curve the brightened one measured. Under an instrument that includes the ultraviolet they are 7.1 apart, and under daylight 10.6. This is not ordinary metamerism: the two sheets do not differ in reflectance anywhere the eye can see, so no change of light puts them back together and no adaptation removes the difference. One of them is a curve and the other is an operator.

Two sheets that match until the window

Ordinary metamerism is two reflectances that agree under one light and not another, and it can always be undone by putting the first light back. A dyed sheet and a brightened one have the same reflectance everywhere an eye can see, agree exactly under any lamp with no ultraviolet, and separate by ten units under daylight — and no change of light puts them back together.

scene · Scene
How short of determining the light a photograph is, as the scene grows. Each cell is the number of unknowns left over after every equation the image supplies: three sensors, a three-dimensional illuminant, and reflectances confined to a linear model of the dimension on the left. At one and two dimensions more surfaces close the gap. At three the gap never closes, because each further surface adds three equations and three unknowns; at four it widens. The count is arithmetic and has no algorithm in it.

An image does not determine the light

A photograph of a scene under one illuminant gives three numbers per surface and asks for the illuminant plus three numbers per surface. The count closes only if reflectances lie in a two-dimensional model, and no number of surfaces helps — at three dimensions the alternative scenes can be written down, and they reproduce every sensor response exactly.

scene · Scene
Every change of light in the census, under three bases. Fourteen changes of illumination, each drawn three times: the residual left by a gain in the basis built from the dichromat confusion points, in CAT16, and in the basis that minimises the average. The ordering between the three is the same on nearly every row, and — the part an average hides — the worst row is the same row for every basis nobody fitted, which is two bounces off the same wall. The difficulty belongs to the change rather than to the choice of axes — except for the fitted winner, whose worst row is D65 to a triphosphor tube instead. What a fit buys is not a uniform improvement; it is the abandonment of the one change everybody else is beaten by.

Everyone is beaten by the same wall

Eight candidate adaptation bases, fourteen changes of light, and seven of the eight have their worst row in the same place — not a lamp, but a green wall reflecting twice. The one that does not is the one that was fitted, and what its fit bought was permission to give up on that row.

light · Light
The worst case is wherever the box stops. Four horizontal tracks, one per parameter of a painted wall. Each track spans the range an ordinary paint is allowed to occupy, with a second, wider range drawn behind it, and two markers show where the search for the worst change of light came to rest under each. Under the narrower box the answer sits on the wall in centre and width; under the wider one, in centre, width, base. The residual rises monotonically towards a narrower notch at a shorter wavelength on a darker wall, so there is no interior maximum to find. The worst change of light is 21.3 ΔE00 under one box and 28.4 under the other, and the census's own worst row is 3.37.

The worst case is where the box stops

The worst change of light this collection quotes is two bounces off a green wall, and it is the worst of fourteen changes somebody wrote down. Searching the family those fourteen were drawn from reaches six times further — and does not stop, because the residual rises monotonically towards a narrower notch on a darker wall. There is no worst case in this family, and the number anybody quotes for one is a number about their own constraint.

scene · Scene
Best on the average, undefined at the edge. Two rows of bars sharing one set of labels. On the left, each adaptation basis's mean residual over the fourteen changes of light the census lists — Bradford is the shortest bar at 1.14 ΔE00 and is what colour management uses. On the right, the same bases against the worst change the same family of painted rooms can produce. Three of the five have no bar there at all, marked instead with the gain that replaced it: under a deep narrow notch their reading of the white passes through zero, so the diagonal is a division by nothing and the model stops being defined rather than merely doing badly. Bradford's middle gain reaches -1.0e+19. CAT16, which exists because CAT02 was withdrawn for going negative in practice, is one of the two that survives.

Best on the average, undefined at the edge

Bradford has the lowest mean residual of any adaptation transform over the census of illumination changes, which is why colour management uses it. Inside the family that census was drawn from, its middle row's reading of the white passes through zero — so the gain is a division by nothing, and the model stops being defined rather than merely doing badly. CAT16, which exists because its predecessor did this, does not.

applied · Delivery
The family does have a worst case, at a band no pigment can cut. The worst change of light a painted wall can produce, at each band width, with the wall's centre wavelength, depth and base optimised at every point. The horizontal axis is logarithmic in the width. The curve rises as the band narrows, turns over at about 6.02 nanometres, and falls again — a band that narrow returns too little light to move the white much. The previous round's search reported no worst case because its box stopped at ten nanometres, marked, which is on the wrong side of the turn. The peak is 28.54 ΔE00 against 28.38 at that floor, which is 0.6 per cent higher: wrong in principle, right in practice to a fraction of a per cent.

A notch a pigment cannot cut

The worst change of light a painted room can produce has no maximum inside the box the search was given, which the previous round reported as a family with no worst case. Bounded by what a molecule can actually do, it has one — at a band six nanometres wide, narrower than any pigment and narrower than the box.

light · Light
The winner survives the census's own construction; the middle of it does not. One row per perturbation of a constant the adaptation census is built from — the imaginary wall's centre wavelength, its width, its depth, its base, the macular filter's density and the two lens ages — each moved by an amount plausible for that quantity in its own units, up and down, and then all of them together. Each row shows where the five published transforms rank under it. Bradford holds the first column in all 14 rows. The second and third columns, which the table as built separates by six parts in a thousand, change places in 2 of them — so that ordering was never a fact about the transforms.

The census is a construction too

Five of the fourteen changes of light this collection scores adaptation transforms against are not measurements of anything — they are a wall somebody invented, at a wavelength somebody chose. Moving those constants by amounts plausible in their own units moves the mean residual by two fifths and never changes which transform wins.

light · Light
A room applies its wall a different number of times at each wavelength. The mean number of bounces the surviving light has made, wavelength by wavelength, in a closed room whose walls are the green paint the adaptation census uses. It runs from 0.33 in the band the wall absorbs to 5.67 in the band it reflects — a factor of 17.00 — because the light that survives many bounces is the light the wall was reflecting all along. The census has one bounce and two bounces as separate rows and a search treats the count as a free integer; a room has neither, and what it has is bounded by the walls reflecting less than everything.

A room bounds its own bounces

The adaptation census has one bounce and two bounces as separate rows, and a search over the family treats the count as a free integer it always takes to the largest value offered. A room offers no integer at all — it applies a geometric mixture of every number of bounces, and that mixture is bounded by the walls reflecting less than everything.

scene · Scene
The three worst walls, drawn as the reflectances they are. Three reflectance curves, one per bound: the wall each search settled on. All three are dark over most of the spectrum with a single band near the short-wavelength end — the arithmetic bound's is 10 nanometres wide, the physical one's 40, and a paint somebody sells the same. None of them is a saturated colour: their excitation purities are 0.18, 0.52, 0.52 against a ceiling of 0.6, which is why the purity constraint never bites. What breaks an adapted observer is a wall that takes most of the light away, not one that is a strong colour.

The darkest wall anybody sells

Asked which property of a paint decides the worst change of light a room can produce, anybody would answer how saturated it is allowed to be. A ceiling on saturation never comes near binding, because the worst wall is dark rather than colourful — and the constraint that does bind is one nobody would nominate.

scene · Scene
What one change of light costs, surface by surface — daylight to tungsten. A rising curve of 125 points, one per surface in the test set, sorted from the surface this change of light costs least to the one it costs most, with the published mean drawn across it as a horizontal line. The published residual for daylight to tungsten is 1.635 ΔE₀₀. The curve runs from 4.4e-14 — 5 of the surfaces are flat greys, on which an adapted observer's gain is exactly right and the residual is exactly zero — to 3.058, which is 1.87 times the mean. The mean line crosses the curve about two thirds of the way along, so most surfaces cost less than the published number and a minority cost a great deal more. This is what a single published residual is a summary of.

A mean has a set under it

Every adaptation number this collection publishes is an average over a hundred and twenty-five surfaces that were written down once, in one file, with no argument for how many there should be or how saturated. The average runs from exactly zero to twice itself across them, and the set has never been varied.

scene · Scene
Every census row under five constructions of the same test set. A slope chart with 5 columns — lattice, coarse, fine, uniform, natural — and one line per change of light in the census, each line joining that row's mean residual under each construction. Four of the five columns describe the same region of surfaces walked at different densities or against different measures; the last is the clamped, realistic family, which is not linear in its parameters and is therefore answering a slightly different question. The levels move: between the coarse and fine lattices every row shifts by seven to nine per cent, in the same direction, which is a common-mode factor no published residual here has ever carried. The order almost survives. Inside the region exactly one pair crosses, and it is the pair the standard error had already flagged; under the clamped set two more cross, including one the error separates by nearly nine standard errors. The crossing lines are drawn heavy.

A lattice is a quadrature rule

Walking a set of test surfaces more finely does not converge on a better answer, because refining a lattice under a constraint changes which corners of the region get sampled and not only how densely. The lattice used here turns out to be a two per cent biased estimate of the integral it stands for.

difference · Metric
What a fourth reflectance dimension costs the theorem that a change of light is a matrix. Four rising curves on axes of the fourth dimension's amplitude, left to right, against what is left of daylight to tungsten after the exact 3×3 change-of-light matrix has been applied, in ΔE₀₀. All four begin at exactly zero: on the three-dimensional family the matrix is solved rather than fitted and there is no remainder at all, which is the theorem this collection's adaptation argument is built on. Adding a fourth reflectance dimension breaks it, and how badly depends far more on the fourth function's shape than on its size — at five per cent amplitude the four shapes cost 0.329, 0.572, 0.063, 0.124 ΔE₀₀ respectively, a factor of 9.1 between the dearest and the cheapest. For scale, the smallest von Kries residual anywhere in the census is 0.26 ΔE₀₀, so the cheapest of the four is a quarter of it and the dearest is twice it.

A theorem about a family

A change of light acts on the test surfaces used here as an exact 3×3 matrix with no residual whatsoever, and the whole adaptation argument is built on that being exact. It is exact because the surfaces span exactly three dimensions, and they span exactly three dimensions because three basis functions were written down.

scene · Scene
Which fourth dimensions are expensive, and how fine is too fine to matter. Two curves on axes of how many half-cycles a cosine fourth basis function makes across the visible band, against what it costs the matrix theorem in ΔE₀₀, at a fixed ten per cent amplitude. Both curves touch zero at exactly one and two half-cycles: those are the family's own second and third basis functions, so a fourth coefficient along them adds no dimension and a change of light stays exactly a matrix. Between them the cost climbs, reaches a maximum, and — for the smooth source — falls away again, because structure finer than the scale on which three broad cone sensitivities differ integrates to nearly nothing. The two curves part company at the fine end. Under daylight-to-tungsten the cost has fallen by a factor of 2.2 from its peak; under daylight-to-a-triphosphor-tube it has barely fallen at all, because a source with three narrow emission lines has structure of its own at that scale for the surface's structure to beat against. The observer is identical in both curves.

A fourth dimension has a shape

How much a fourth reflectance dimension costs spans a factor of nine across four equally plausible shapes at one amplitude, and the expensive ones are not the shapes a variance figure would identify. The band that hurts is set by the illuminant rather than by the eye, which is why a triphosphor tube and a tungsten lamp disagree about it.

light · Light
The census as the surfaces stop being three-dimensional. A slope chart with three columns — a test set with no fourth reflectance dimension, one with a fourth dimension at ten per cent amplitude, and one at twenty — and a line per change of light. Almost every line rises: a surface with structure the observer's three channels cannot follow is a surface an adaptation gain handles worse. Two lines are drawn heavy. daylight to a three-primary display rises fastest, by 90 per cent, because a source made of three narrow lines is precisely the instrument that cannot see a fourth reflectance dimension. And daylight to a triphosphor tube falls — the only row that does — because a triphosphor tube already samples the spectrum at three places, so extra structure in the surface is partly averaged away rather than added. The order of the middle of the table is not the same at the two ends; the extremes do not move.

The row a fourth dimension improves

Giving the test surfaces one more degree of freedom makes almost every change of light harder for an adapted observer — but not all of them, and which one it helps depends entirely on what the extra dimension looks like. A triphosphor tube is improved by one shape and hurt more than anything else in the census by another.

light · Light
How far each census row moves when the test set's own description does. A grid of bars, one row per change of light in the census and one bar in each row per number that describes the region the test surfaces are drawn from: how saturated they are, how bright, and how far the two modulations may go together. A bar's length is the elasticity — the proportional change in the published residual for a proportional change in that number. Saturation runs from 0.49 to 0.91 and brightness averages 0.104, so a test set's chroma range is nearly everything and its lightness range is nearly nothing. For scale, the largest elasticity found anywhere among this collection's five declared population widths is about a half — and those at least have declared ranges, while these three numbers have never been quoted with one.

Saturation is nearly everything

The set of test surfaces has three numbers describing it, and only one of them matters. How saturated the surfaces are carries an elasticity of about 0.7 on every result computed over them; how bright they are carries 0.10. A test chart's chroma range decides its answer and its lightness range does not.

difference · Metric
No one surface carries the answer, and the set is smaller than it looks. A falling bar chart of the 125 surfaces in the test set, ordered by how much each contributes to the published mean for daylight to tungsten. The tallest bar is 1.50 per cent of the total, so the mean is not a few awkward objects with a crowd behind them and a leave-one-out would move it by well under a per cent. The tail is the other half of the story: 5 surfaces contribute essentially nothing, because a flat grey is a surface an adaptation gain handles exactly. Counting the set by how evenly it contributes rather than by how many members it has gives 108.5 effective surfaces out of 125, which is what "a mean over a hundred and twenty-five surfaces" is really worth.

The surfaces that answer nothing

Five of the hundred and twenty-five test surfaces contribute exactly zero to every number the adaptation census reports — not approximately, exactly — and the reason is the one fact about von Kries adaptation that makes it worth having at all. Counting the set by how much it contributes gives about a hundred members rather than a hundred and twenty-five.

eye · Cones
A published residual is a mean, and the worst object in the room costs twice it. Three bars for each of the 14 changes of light in the adaptation census, ordered by how uneven the change is across surfaces. The first bar is the published mean residual. The second is the worst single surface in the audit's published test set. The third is the worst surface anywhere in the region that set is drawn from, found by search rather than by reading a maximum off a lattice. The mean-to-worst ratio runs from 1.90 to 4.02 and averages 2.43, so every published adaptation number has a worst case about twice it that no essay had ever quoted. The gap between the second and third bars is the other finding: a maximum over 125 sampled points understates the region's own maximum by up to 34 per cent.

A mean is not a worst case

Every adaptation number this collection publishes is an average over objects, and the reader asking whether adaptation will fail them is asking about the object it fails on. That object costs between 1.9 and 4.0 times the published figure, and how uneven a change of light is across objects turns out to be a property of the change rather than a constant.

limits · Limits
A published residual is a mean, and the worst object in the room costs twice it. Three bars for each of the 14 changes of light in the adaptation census, ordered by how uneven the change is across surfaces. The first bar is the published mean residual. The second is the worst single surface in the audit's published test set. The third is the worst surface anywhere in the region that set is drawn from, found by search rather than by reading a maximum off a lattice. The mean-to-worst ratio runs from 1.90 to 4.02 and averages 2.43, so every published adaptation number has a worst case about twice it that no essay had ever quoted. The gap between the second and third bars is the other finding: a maximum over 125 sampled points understates the region's own maximum by up to 34 per cent.

An extremum is still not a sample

Two rounds ago three measurements turned up that took a maximum over a sample of a set and were short by up to a factor of two. The same error was live in a fourth place the whole time, on the set of surfaces every adaptation number is averaged over, and it is short by up to a third.

matching · Gamut
Every worst surface sits on a number somebody typed. The region the test surfaces are drawn from, in its own two modulation coordinates: a square of allowed depths with a diamond inscribed in it, the diamond being the requirement that the two depths sum to no more than 0.7. The 14 marked points are the worst surface for each change of light in the adaptation census, found by search over the whole region. Every one of them lies exactly on the diamond, and every one is also at the brightest level the region allows — both declared constraints active, on all 14 rows, with no interior maximum anywhere. That is the opposite of what bounding the wall gave: there the worst case turned over at a band width of six nanometres because a narrow band returns too little light, which is physics. Here the worst case is a reading of two numbers. The one constraint that is about the world — a paint's excitation purity may not exceed 0.6 — is slack everywhere: the most saturated surface the region admits reaches 0.459.

Every worst surface sits on a declaration

Bounding the wall in a painted room produced a real worst case — the residual turns over at a band six nanometres wide because a narrower band returns too little light. Bounding the surfaces the residual is averaged over produces nothing of the kind, because all fourteen answers sit exactly on two numbers somebody typed and the one constraint that comes from the world never binds at all.

scene · Scene
The six arguments a surface's response has, and the one this model keeps. A surface's response to light is a function of six arguments: the wavelength, direction and place the light arrives with, and the wavelength, direction and place it leaves with. The model every colour here is computed from keeps one number per wavelength, which means it takes the diagonal of the first pair, integrates the second away, and assumes the third pair equal. Each departure drawn here restores one of them. The fourth departure is not on the diagram: the wavelength grid is the range of the index that was kept rather than an index that was dropped, which is why it is the cheapest of the four to fix and was still not fixed.

The model has six arguments

Every colour computed here is an integral of a reflectance against a light against three curves, and a reflectance is one number per wavelength. A real surface's response is a function of six arguments — the wavelength, direction and place light arrives with, and the three it leaves with — so the model keeps one of them, takes a diagonal, integrates two away and assumes two more equal.

limits · Limits
How much light comes back at each distance from where it went in. The diffuse reflectance kernel of 3 materials at 550 nanometres, computed from the dipole approximation to the diffusion equation. Both axes are logarithmic. The horizontal axis is the distance from the point the light entered, in millimetres; the vertical is how much comes back out per unit area there. Each curve's own diffusion length is marked with a tick. Coated paper returns almost everything within a fifth of a millimetre; marble is still returning light at ten. The reflectance the model wants is the whole of each curve, integrated over the plane, and what an instrument reads is only the part inside its aperture.

A surface has a kernel

Light that enters a translucent material does not come back where it went in. It scatters some thousands of times and leaves a few millimetres away, so what the surface has is not a reflectance but a function of distance — and the reflectance the model wants is that function's integral over the whole plane, which no instrument ever collects.

scene · Scene
The six arguments a surface's response has, and the one this model keeps. A surface's response to light is a function of six arguments: the wavelength, direction and place the light arrives with, and the wavelength, direction and place it leaves with. The model every colour here is computed from keeps one number per wavelength, which means it takes the diagonal of the first pair, integrates the second away, and assumes the third pair equal. Each departure drawn here restores one of them. The fourth departure is not on the diagram: the wavelength grid is the range of the index that was kept rather than an index that was dropped, which is why it is the cheapest of the four to fix and was still not fixed.

The audit that changed the object

Three rounds audited this collection's numbers, its sets and its conventions, and each one ended by naming the same thing it could not reach — that a surface is a reflectance. This round reached it, found that four departures share one algebraic form, had two of its predictions refused, and discovered that its own hemisphere quadrature had been passing a convergence check by luck.

limits · Limits
The two tabulation choices over forty-two surfaces, under a tungsten lamp at 2856 K. Each column is one choice, measured over a family of forty-two analytic reflectances rather than on a single example: an absorption band of stated centre, width and depth. The four marks are the smallest, the median, the ninety-fifth percentile and the largest cost in ΔE₀₀, logarithmically. Under a smooth light the range is worth 6.3 times the step at the median, so a collection wanting one repair should widen its range rather than refine its step — and under a fluorescent tube the ranking reverses outright.

A neutral has no grid

A perfectly flat reflectance computes to exactly the same colour on every wavelength grid, through every slit, at every origin, and for every observer — not nearly, but to the last bit of a floating-point number. The condition is an identity rather than a limit, and what makes it one is the white point.

difference · Metric
The angle between the lens and the macular pigment, before and after adaptation. On each of 120 surfaces the angle, in the local metric, between what an older lens does to the reading and what a denser macular pigment does, binned in ten-degree steps. Read without adaptation, where both filters yellow the observer's white along with everything else, the two point nearly the same way: a median of 8 degrees. Read after each observer has adapted to its own white, the median is 156, and the two together cost less than the larger alone on 115 of the 120.

Two yellow filters cancel on a slope

An older lens and a denser macular pigment both take blue out of the light, and read before adaptation they move a colour in nearly the same direction, eight degrees apart. Once each eye has adapted to its own white they point a median 156 degrees apart on smooth reflectances and together cost less than the lens alone. On surfaces with a narrow absorption band they still sit 26 degrees apart and add. What decides it is the width of the surface's own features.

difference · Metric
Which appearances a surface can have, lightness by lightness. The same lattice of lightness, chroma and hue a specification is written in, 10488 points, inverted under daylight with the observer adapted to it. Each row is one lightness, split into three shares: appearances a reflecting surface can have, appearances that are a light but that no surface can return, and appearances with no light under them at all. Over the whole lattice the first is 66 per cent, the second 23 and the third 11. At J 90 a surface can have 38 per cent of the row.

A third of the appearance box is no surface

An appearance specification is written as a lightness, a chroma and a hue, and the model's inverse turns any such triple into three numbers. A tenth of the space turns into something that is not a light at all. A further quarter turns into a light no reflecting surface can return, because a surface cannot give back more than all the light at any wavelength. So a third of the space a paint, a print or a dye is specified in cannot be made from paint, print or dye, and at lightness 90 nearly two thirds cannot.

brain · Appearance
How far the answer for the average is from the average answer, over eight spreads. For each spread of inputs, the distance between the mean of the model's answers and its answer for the mean input, as a share of the spread of the answers. Over a population of observers it is 1.4 per cent. Over surfaces it is 21 on smooth natural reflectances, 27 on a banded family with lightness in it, and 9 on a set of pale surfaces. Over the light one room sees in a day it is 59.

The average surface does not look average

Over a population of observers the appearance model is so nearly linear that the mean of its answers is its answer for the mean, to 1.4 per cent of the spread. Over the surfaces in a scene it is not. On 240 smooth reflectances the gap is 21 per cent of the spread, and the mean surface looks 4.2 units lighter than the surfaces look on average. The grey that matches the average light is a 47 per cent reflectance; the grey that matches the average look is a 43 per cent one.

brain · Appearance
A 2-nanometre notch, and what two five-nanometre grids record of it. The reflectance of a sample with a 2-nanometre notch at 552.3 nm, drawn finely from 535 to 570 nm. The dark ticks are the samples of a five-nanometre grid starting at 380 nm and the pale ticks those of the same grid started half a step later. The true minimum is 0.06; the first grid's deepest sample reads 0.70 and the second's 0.08. The sample has put a line into a calculation whose light has none.

The line can be in the sample

The rule for which tabulation defect to fix compares the light's narrowest feature with the grid's step, and it named its own failure case — a sample with structure narrower than the step. Given one, a two-nanometre notch under a thermal source with no feature at all costs 2.1 colour differences at five nanometres and moves 2.0 when the grid slides, which is what a fluorescent tube costs on a smooth pigment. Under that tube a notch twelve nanometres wide, more than twice the step, moves 8.1 when it sits on the mercury line.

light · Light
The room's reflected light and its colour, against how glossy the walls are. Four changes against the matt room as the coloured walls are made glossier, from roughness 0.8 on the left to 0.15 on the right. The room's reflected light rises by up to 19 per cent and its chroma falls by up to 9.1 per cent. The walls' own outgoing chroma falls fastest, by 14.6 per cent, and the floor's follows the room's. A lobe does not move colour from one face to another: the room as a whole has less of it.

A gloss finish takes colour out of the whole room

A gloss wall makes the floor's return less colourful seen from the front of a room and more colourful seen from the coloured walls, which leaves open whether the lobe removes colour or only moves it. A ledger of every flux between the room's faces answers it. At an eggshell finish the room's reflected light gains 16 per cent in quantity and loses 8.3 per cent of its chroma, and the loss is nearly the same for blue, green and orange walls while the walls' own losses range from 13 to 25 per cent. Only the painted walls receive light as colourful as before.

scene · Scene
What a five-nanometre grid costs a steep-sided notch, against its width, under a 6500 K source. The cost of a five-nanometre grid starting at 380 nm, against a reference at two hundredths of a nanometre, for a sample with a flat-bottomed notch at 552.3 nm under a 6500 K thermal radiator, against the notch's width from 2 to 30 nm, for edges rising in 0.4, 2.2, 6.6 nm. With the steepest edges the cost is 0.02 at 10 nm, 1.99 at 12.5 and 0.03 at 20: it rises and falls with the step as its period and does not die away as the notch widens. With the softest edges it stays under 0.10 at every width.

The cost of a steep notch repeats every step

A Gaussian notch is safe on a five-nanometre grid once it is a couple of steps wide. A flat-bottomed notch with steep sides never is. Its cost on the grid rises and falls with its width, with the step as its period — 0.02 colour differences at ten nanometres, 1.99 at twelve and a half, 0.03 at twenty — and it does not die away as the notch widens. What sets its size is how fast the edges rise, and an interference filter's edges rise in under a nanometre.

light · Light
What a slope limit costs the object-colour solid, direction by direction. For each transition width, how much of its ideal reach the solid keeps: the median direction, the tenth percentile, and the worst. At twenty nanometres the median keeps 0.997 and the tenth percentile 0.985; at eighty they keep 0.946 and 0.766, and at 160 0.826 and 0.417. The worst direction falls from 1.00 at five nanometres to 0.20 at 160, with directions reaching under five units beyond black set aside. The cost is in a corner only at widths sharper than an ordinary pigment's.

The limits assume a pigment that switches instantly

The hardest boundary in colorimetry is reached by reflectances that jump between nought and one at a wavelength, and no material does that. Constrain the jump to take twenty nanometres — a sharp dye — and the median direction of the object-colour solid loses under half a per cent of its reach. Constrain it to eighty, an ordinary pigment, and the median loses five per cent, the tenth percentile nearly a quarter, and seven directions in ten lose more than one. The cost is in a corner only for chemistry sharper than paint.

limits · Limits
Where a surface's band sits decides the room it needs. Each of 168 surfaces at its own crossing — the degree of adaptation at which the part adaptation has yet to remove falls to the size of the part it will leave — against where that surface's absorption band sits. The line joins the median at each band centre and the rooms are marked across. A surface absorbing at 470 nm crosses at 0.883 and one absorbing at 670 nm at 0.972. Both of the filters this is about absorb in the blue, so a surface with a blue band is where the two differ in shape and has a large residual, while a surface with a red band is nearly invisible to both and its whole deviation is the shared yellowing of the observer's white.

The room a surface needs is written in its band

Whether two yellow filters cancel on a surface depends on the room, and each surface has its own crossing — the degree of adaptation at which the shared yellowing falls to the size of what is left underneath. Those crossings run from 0.68 to 0.99, and where a surface's absorption band sits accounts for almost all of the spread while how much light it returns accounts for almost none. The reds need a room brighter than a graphic-arts viewing booth, which is brighter than any room a sample is judged in.

difference · Metric
The share a finish takes falls with how much light the wall returns. Seventy-two rooms under daylight, each with a different paint on two opposite walls — six hues, four band widths, three peak reflectances — at a satin finish. Across is the wall's luminance factor, the share of the lamp's light it returns; up is the share of the room's chroma the finish takes. The losses fall with the luminance factor at a rank correlation of −0.89, from 15.5 per cent on the darkest walls to 2.5 on the palest. The two ringed paints make rooms of the same matt chroma and lose 14.7 and 2.5 per cent.

A dark wall pays for a finish

A satin finish takes about a tenth of a room's colour, and the tenth varies. The natural explanation is that a weak colour loses a larger share of itself to the white light a glossy surface adds. Over seventy-two paints under one lamp that explanation orders nothing: the loss runs from 2.5 to 15.5 per cent, it follows how much light the wall returns at a rank correlation of −0.89, and it follows how colourful the wall is at −0.04. Two rooms equally colourful matt lose shares nearly six times apart, and the one that loses more is the darker.

scene · Scene
How many directions a slope limit costs, under four lamps. For each transition width and each lamp, the share of the solid's directions that lose more than one per cent of their reach — each lamp's solid against its own ideal. Daylight, a tungsten lamp and a phosphor LED run close together. The three-emitter LED, whose power sits in lines at 455, 530, 625 nanometres, costs 62 directions at forty nanometres where daylight costs 183, and by eighty — about the spacing of its lines — it costs 214 against 218.

Three lines spare a slow pigment

A pigment that cannot switch faster than forty nanometres loses more than a per cent of its reach in 183 of the object-colour solid's 305 directions under daylight. Under an LED whose light sits in three narrow lines, it loses that much in 62. Between the lines almost nothing is measured, so a slow reflectance can do its changing there — until its transitions are as wide as the lines are far apart, at which point the lamp stops helping and the count jumps to daylight's.

limits · Limits
A 40-nanometre limit written in nanometres and written in energy. The transition width a reflectance is allowed, across the spectrum, for two ways of stating the same sharpness. Written in nanometres it is 40 everywhere. Written as a fixed spread of photon energy, which is how an absorption band's width is set, it is 40 at 550 nanometres and grows as the square of the wavelength: 21 at 400 and 67 at 700. The steps are the quantisation the calculation actually imposes.

A limit written in energy charges the reds

A slope limit on reflectance is usually written in nanometres and applied the same way across the spectrum. An absorption band's width is closer to a fixed spread of photon energy, which is nearly twice as many nanometres at 700 as at 500. Written that way, a limit that is forty nanometres at 550 is kinder to the object-colour solid overall — 489 of 913 directions lose a per cent rather than 544 — and it charges the reds more. Which directions pay is decided by one thing: whether their optimal edges fall above or below the reference wavelength.

limits · Limits
Which way a tint turns a pigment's hue, made in paint and made in light. For eight pigments tinted nineteen parts white to one of colour, the Oklab hue turn from the pure pigment: of the tint made in paint (upper bar) and of the additive mixture with white at the same luminance (lower bar). For seven of the eight the two point in opposite directions. The orange turns +13.5° in paint and −13.9° in light.

A tint in paint turns the other way

A pale colour can be made two ways: by stirring white pigment into a coloured one, or by adding white light to it — which is what a halftone on white paper and a display both do. At the same luminance the two tints are not the same colour. For seven of eight pigments they turn the hue in opposite directions, an orange by +13.5 degrees in paint and −13.9 in light, and the paint tint is the more colourful of the two every time. The cause is in the reflectance: diluting a pigment moves its absorption edge, and adding light does not.

brain · Appearance
How steep an edge a band draws, and what it costs. A Gaussian absorption band of stated width produces a reflectance edge whose own width depends on how deep the band is, because the exponential saturates: where the absorbance is large the reflectance is already nought and the edge is over. A forty-nanometre band at an absorbance of 3 draws an edge 32 nanometres wide; at 12 it draws one 21 nanometres wide. Below an absorbance of 2.3 the band never reaches a reflectance of a tenth at all and has no edge in this sense. The dashed lines are each band's own width, which is the number a slope limit would have been given.

A sharp edge is bought with depth

A slope limit on reflectance was introduced as the weakest honest statement of a pigment's bluntness, with a band-shape limit named as the stronger version to be written later. Written, it is not stronger. Three absorption bands none narrower than forty nanometres reach further than a forty-nanometre slope limit in 94 of 154 directions of the object-colour solid, because a band's width and the width of the reflectance edge it draws are different quantities — and what converts one into the other is how much colorant is in the film.

limits · Limits
What survives holding the lightness still. For each of five groups of rooms sorted by how much light the wall returns, the rank correlation of the finish's share with three properties of the paint, taken with the wall's luminance factor held. The wall's chroma runs from -0.90 among the darkest walls to 0.81 among the palest, crossing zero in the middle — the reversal. The band's width, which was the predicted mechanism, never leaves the range -0.15 to 0.22, and the census already contains four families whose bands are all the same width.

The finish adds the room's own colour

Among dark walls a more saturated paint loses a smaller share of its colour to a gloss finish, and among pale walls a larger one. The mechanism proposed for that reversal was spectral concentration — a narrow tall band — and the census that found it already contained four families of paints whose bands are all the same width. Holding lightness still, the band's width orders the losses at a rank correlation of 0.01. What does order them is that the light a finish adds has already bounced off the walls.

scene · Scene
A halftone tint, between the two ideals and nearer one of them. For each pigment, how far the hue turns when it is tinted to the same lightness three ways: mixed with white pigment, mixed with white light, and printed as a halftone at a Yule–Nielsen factor of two. Right is towards a longer wavelength. 7 of the eight pigments' two ideals turn the hue opposite ways. The halftone mark sits between them at every pigment and between 26 and 44 per cent of the way from the light ideal to the paint one — so it keeps the additive tint's direction and loses about a third of its size.

Printing does not change the sign

A tint mixed in paint and a tint mixed in light turn seven of eight pigments' hues opposite ways. A halftone sits between the two because light entering the paper between dots emerges under a dot, and the question was where. At the optical gain a coated sheet is fitted at, a halftone has travelled between 26 and 44 per cent of the way from the light ideal to the paint one — the same fraction for every ink — and only one pigment in eight changes direction.

brain · Appearance
Where chroma stops protecting a wall, in five rooms. The seventy-two paints in each of five rooms, sorted by how much light the wall returns and read in overlapping windows of eighteen: the rank correlation of the share of colour a satin finish takes with the wall's chroma, lightness held. Below zero a more saturated paint loses less; above, more. The dots are where each room's curve crosses: cube at 0.36, corridor at 0.37, low room at 0.38, one wall open at 0.29, two walls open at 0.24. Solid lines are closed rooms of three shapes; dashed are the cube with one and two walls opened.

An open room hands over sooner

A gloss finish takes the least colour from a saturated dark wall and the most from a saturated pale one, and in a closed cube the sign changes at a wall returning about a third of the light. The prediction was that a less enclosed room would move that point up the lightness scale and that a room with a window would have no pale end. Opening one wall moves it down, from a luminance factor of 0.36 to 0.29, and opening a second to 0.24; stretching the room into a corridor or flattening it nudges it slightly up. The ambient does whiten, as predicted. A whiter ambient does not delay the colour term — it weakens it, so the other term takes over sooner.

scene · Scene
The lamp's white, six walls and the light arriving at each. On the 1976 chromaticity diagram, in the closed cube under daylight: the lamp's white (centre), six saturated walls with bands centred from 450 to 650 nm (open circles), and the light arriving at each wall from the rest of the room, lamp included (filled). Each ambient lies on the line from the white to its wall, a fraction of the way along it: 450 nm 10 per cent, 490 nm 12 per cent, 530 nm 19 per cent, 570 nm 19 per cent, 610 nm 13 per cent, 650 nm 5 per cent.

A probe at the wall prices the finish

The light arriving at a painted wall from the rest of its room is what a gloss finish hands back, and a small probe held against the wall reads it. It lies on the line from the lamp's white to the wall's own colour, a fraction of the way along, and the fraction is set by how much light the wall returns, not by how colourful it is — as predicted. It is not the fixed fraction the prediction said: it runs from 2 to 46 per cent across seventy-two paints in one room. That variation is what makes it useful. Read in the matt room, it orders what a satin finish would cost more tightly than the paint's own lightness does, in every room tried.

scene · Scene

Named alongside it

The objects these essays reach for when they reach for this one.

IlluminantChromatic adaptationStandard observerInterreflectionChromaticityTest setThe von Kries transformColour constancyMetamerismPigmentRadiosityAssertion

All concepts