Appearance — the series
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These two patches are identical
It is the most repeated and least checkable sentence in visual perception, because the whole point is that it does not look true. Every instance here is computed, and checked before the figure is drawn.
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Brightness is inferred from edges
The Cornsweet effect makes two identical regions look different by altering nothing except a narrow band at the boundary between them. Cover the boundary and the difference vanishes, which says the visual system is reconstructing surfaces rather than reading off intensities.
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Constancy is the default
A sheet of paper looks white in daylight and white under a tungsten lamp, although the light reaching the eye differs enormously. The visual system is solving one equation with two unknowns, and it solves it by assumption.
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A viewing condition is an argument
An appearance model takes a stimulus and a situation. The second argument is not a refinement of the first — it is the content of the claim, and a model that returns an appearance from a colour alone has assumed a room without saying which.
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Four ways to move a white point
Every chromatic adaptation transform is the same three lines with a different matrix. The matrices disagree by more than any tolerance a supplier is held to, and the oldest one — still shipping, still called von Kries — is not a cone basis at all.
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Why there are four unique hues
Observers agree that four hues are elementary and that no colour is reddish green. Nothing in the three receptors predicts either fact, and the axes of every standard colour space miss the four by tens of degrees.
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An afterimage is an adaptation
The demonstration everybody gives is an inverted image, which is a statement about a file format. Running the receptoral arithmetic instead puts the afterimage of a saturated red sixty degrees of hue away from the inverse — and outside what any display can show.
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Brighter looks more colourful
Colourfulness rises with light level and the model predicts it. Apparent contrast is supposed to rise too, and the model does not — which turns out to be right, because the thing that actually carries contrast is the surround.
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Brightness is not luminance
Photometry is additive because the CIE defined it that way. Brightness is not, and a saturated colour looks as bright as a neutral of one and a half times its luminance — an effect this site's appearance model moves by two per cent, in a direction that depends on the hue.
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There is no brown light
Brown is dark orange, dark is a ratio to a white, and a light in a dark room has no white to be dark against. The same stimulus, unchanged in XYZ, runs from lightness 152 to lightness 16 as the surround is raised — and only the bottom of that range has a name.
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A colour has a name
Every quantity here is a number, and the question a reader arrives with is what colour something is called. The eleven basic terms of English divide the space into territories that differ by a factor of five, the metric accounts for fifteen per cent of that, and one of the eleven focal colours cannot be shown on this page at all.
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The algorithms that guess the light
What reaches a sensor is an illuminant multiplied by a reflectance, and no arithmetic separates a product into its factors. Every white-balance algorithm therefore works by assuming something about the world — and the interesting content of each is not its formula but the assumption, because a scene can violate it.
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A patch is not a scene
A paint chip is the wrong size, on the wrong background, at the wrong luminance, in the wrong surround. Every one of those is a term in an appearance model, and the model says how much each of them moves the answer — which is the difference between a caution and a prediction.
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A gain has a time constant
An afterimage and the clock on chromatic adaptation were built in different files from what the last phase said was one mechanism. Joining them removes a free parameter, reproduces both, and predicts a third thing — that two people in one room, at one moment, looking at one patch, do not agree about its colour.
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The eye is never still
A perfectly stabilised retinal image disappears within seconds. What keeps the world there is a drift of about half a degree a second between the microsaccades — fast enough to keep the finest detail modulating and slow enough not to carry it past fusion, in a band whose upper edge is at 0.71 degrees a second.
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A name is not a threshold
Two colours have to move about ten times a just-noticeable difference apart before people stop calling them the same thing, and how far varies threefold across one plane of the space. A tolerance and a word are answering different questions, and nothing in colorimetry converts between them.
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A viewing condition is a moment
CIECAM16's degree of adaptation is a function of the surround and the adapting luminance and of nothing else, because the model has no time in it. Solving for when an observer who will adapt completely has got that far turns the standard's three surrounds into three clock readings — 107, 50 and 21 seconds — and the two readings are distinguishable by waiting.
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A name moves with the room
Eleven basic colour terms are quoted as centroids in CIELAB and a colour is named by which one it is nearest. Two things nobody records decide the answer — which distance function is used, which renames a fifth of the displayable gamut, and which room the colour is in, which renames more than a quarter of it.
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A gain needs a basis
Adaptation scales three signals, and which three is a choice. The basis in which a change from D65 to D50 is exactly diagonal can be computed in closed form from the two spectra, it beats every published transform on daylight by a factor of five, and it loses to all of them on a fluorescent tube.
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A name in the model's own words
The eleven basic colour terms move when the room does, and the obvious objection is that they were being measured in a space with no room in it. Quoting them in an appearance model's own coordinates instead does not shrink the renaming — it grows it by four per cent — and the space alone renames an eighth of the gamut with the room held still.
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A brighter white still looks white
Colorimetry says a brightened sheet is nine units of b* from neutral, which sounds like a visible blue. An appearance model with the observer adapted to the room says it carries eleven units of chroma at a hue of 295 degrees — genuinely blue-violet — and that the number falls by nearly half between a bright room and a dark one. What it cannot say is why anybody calls the result white.
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The cones an appearance model uses
CIECAM16 adapts in three axes whose rows are labelled L, M and S, and they were fitted to corresponding-colour experiments rather than measured on receptors. Run the dichromat construction backwards on them and they commit to a deuteranope confusion point 1.45 away in chromaticity from the measured one — which is a test the axes were never asked to pass.
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No basis is good at both
The same nine numbers decide how well a von Kries gain reproduces a change of light and how nearly a lightness–chroma space makes the discrimination ellipses circles. Minimise either one and the other collapses. The basis built from the receptors is best at neither and is the only entry in the table respectable at both.
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One matrix doing two jobs
CIECAM16 adapts in CAT16 and then applies its response compression in the same axes, so a single matrix decides both how well the model handles a change of light and how uniform the space it produces is. The two jobs have different best answers, and the matrix was chosen against only one of them.
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The surround is three rows of a table
An appearance model takes the room as three constants, and the standard tabulates three rooms. Every appearance figure in this collection is drawn at one of them. The parameter they are three points of is continuous, and the middle row is not in the middle.
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The trade only runs one way
Standing at the basis that adapts best, one per cent of adaptation buys forty-four per cent of the way to the discrimination floor. Standing at the basis that discriminates best, the same one per cent buys under two. The scatter that shows two objectives pulling apart looks symmetric and is not, and the asymmetry is what a committee choosing between them would most want to know.
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A trade between matrices, not people
Across the space of possible bases, adapting well and discriminating well pull in opposite directions — the two optima sit at the ends of an empty diagonal. Across a population of actual observers the same two costs move weakly together, at a correlation of +0.29. The trade-off is a property of the set of matrices somebody could choose, not of the eyes anybody has. One measurement inside the population does trade, and it is the macular pigment.
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A discount nobody measured
Every adaptation number in this collection assumes an observer who adapts completely. The appearance model's own formula says they do not — it puts the degree at 0.94 in an ordinary room — and the difference is not a rounding. It is a factor of 1.7 on the residual every one of those figures reports.
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Five transforms and the space between them
Every appearance prediction here chooses one of five published adaptation transforms, and the five disagree about where a protanope's confusion lines meet by more than the distance between the two pigments the disagreement is about. That spread is itself a scale, and using it needs no population model at all.
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The appearance model has no slot for it
Two slabs with identical reflectance and different kernels come out of CIECAM16 with identical lightness, chroma and hue — to six decimal places, because the model's input is a stimulus and their stimuli are the same. Translucency is a recognised appearance attribute with no correlate in any appearance model, and the reason is structural rather than an oversight.
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A model judged in another model's unit
An appearance shift is a change in what an observer would report, not a change in a stimulus, so measuring one with a matching difference means first asking what stimulus a settled observer would need to be shown to give the same report. That step is not bookkeeping — it is the whole distinction the field rests on, and it costs a factor of 1.7 across the menu.
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The census under another observer
This collection's largest computed result is an adaptation census — fourteen changes of light judged over a hundred and twenty-five constructed surfaces. Every number in it was computed through one observer, and the observer's own departures are between one and two and a half units on the same surfaces, which is the size of the effects the census reports.
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The appearance model takes XYZ
CIECAM16 predicts how a colour looks, and its input is three tristimulus values computed through a standard observer. Everything this round measures happens before the model is called, so an appearance prediction inherits six observer departures and a choice of cone space before it begins.
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The grid under the census
The adaptation census is computed on eighty-one wavelengths from 380 to 780 nanometres. Under the daylight and blackbody sources it uses, the range is worth about half a colour difference on ordinary surfaces and the step about a twentieth — so the census carries a tabulation term as well as an observer one, and they are not the same size.
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An appearance is not always a stimulus
CIECAM16's inverse is a closed form that returns three numbers for every lightness, chroma and hue it is handed. Whether those three numbers are a light it does not ask, and over a lattice spanning the space a specification is written in, 10.8 per cent of them are not — one tristimulus value negative, or a relative luminance above the white's. Only 43.8 per cent are colours a display could show at all.
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The hue scale has four corners
CIECAM16 reports hue twice — as an angle in its own opponent plane, and as a quadrature interpolated through four unique hues with four fitted weights. The second is the one hue tolerances and hue-preserving mappings are written in, and it is piecewise — its slope jumps at each of the four anchors, by a factor of 1.74 at green and by 0.41 at blue, and it runs 4.1 times faster near yellow than near blue.
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Where the model's curve does not matter
This round has been about what a nonlinearity does to an average, and CIECAM16 is the most nonlinear thing in the collection. Over the spread a population of observers produces, the average of its predictions is its prediction for the average to within 1.4 per cent — the nonlinearity is there and the excursion is too small to reach it. Over the range of adapting luminance one room covers in a day, the same gap is 59 per cent of the spread, and from indoors to outdoors 74.
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The audit, read as appearances
The previous round priced six observer departures in a matching unit and left them there. Read in the appearance unit an appearance prediction would actually be judged by, they are not the same six numbers scaled by a constant — the model amplifies the smallest by 1.58 and the largest by 1.03, so the range between the largest and smallest term narrows from 3.34 to 2.17. The published ranking survives in the mean and changes on fourteen of the forty-two surfaces it was averaged over.
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A third of the appearance box is no surface
An appearance specification is written as a lightness, a chroma and a hue, and the model's inverse turns any such triple into three numbers. A tenth of the space turns into something that is not a light at all. A further quarter turns into a light no reflecting surface can return, because a surface cannot give back more than all the light at any wavelength. So a third of the space a paint, a print or a dye is specified in cannot be made from paint, print or dye, and at lightness 90 nearly two thirds cannot.
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A stated lightness is two requirements
A specification quotes an appearance to a stated precision — a lightness to a tenth of a unit, say — and the same precision everywhere. Inverted, a twentieth of a unit of lightness fixes the luminance to nine tenths of one per cent at the bottom of the scale and to a tenth of one per cent at the top, a factor of 9.3. Read in absolute luminance it is the other way round by a factor of 6.5, and both readings are true.
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The average surface does not look average
Over a population of observers the appearance model is so nearly linear that the mean of its answers is its answer for the mean, to 1.4 per cent of the spread. Over the surfaces in a scene it is not. On 240 smooth reflectances the gap is 21 per cent of the spread, and the mean surface looks 4.2 units lighter than the surfaces look on average. The grey that matches the average light is a 47 per cent reflectance; the grey that matches the average look is a 43 per cent one.
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A name moves with the reader
Three earlier essays have moved a colour's name by changing the distance function, the room and the space. All three held the observer fixed. Handed the same light from the same display, sixty observers rename between 3.5 and 13.1 per cent of the gamut against the standard observer, a quarter of its colours have a dissenter in twenty, and the narrower the display's primaries the worse it gets.
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The model has a hue shift it was never given
A monochromatic light changes hue as it is brightened, except at three wavelengths that do not move — an effect measured since the nineteenth century and not among the things CIECAM16 was fitted to. The model has it anyway: brightening a stimulus thirtyfold moves its hue angle, and the places where the movement crosses zero land at 459, 495, 502 and 570 nanometres against the reported 474, 506 and 571. The sizes are another matter.
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A room with two lights has no white
An appearance model takes one adapting white. A desk beside a window has two, and the mixture falling on the paper is not the same thing as the white the person reading it has adapted to. Mixing the lights is arithmetic. Choosing the white is not, and the choice is worth sixty units of appearance — most of which is a cast, and not all of which is.
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A dark background moves every difference and no match
CIECAM16's background is one number, and it reaches lightness as one exponent. That is enough to change what a grey looks like and not enough to change which of two greys is lighter — so a match survives the background exactly, a corresponding colour is invariant to it, and a tolerance is not. The effect the background is usually invoked to explain is absent from the model entirely.
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The cancellation is exact and cheap to lose
CIECAM16 has no crispening, and adding one was expected to be expensive: the background's exactness in a corresponding colour comes from its being a common exponent, and a function of the sample's own level is not one. It is expensive in kind and not in size. A term that raises a straddling pair's lightness difference by half moves a corresponding colour by five thousandths of a tristimulus unit — a thousandth of what stating the background differently at the two ends already costs.
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The reversals have a straight edge
Twenty-one of 276 pairs change places in chroma between a dark background and a light one, and the reason given was that chroma is a product of a term carrying the exponent and a term that does not. That is true and it is not a description of which pairs. Chroma at one background is a single common factor times a power of lightness at another, so a pair reverses exactly when its chroma ratio and its lightness ratio point opposite ways and the first is the smaller — a wedge with two straight edges, which names every reversal and nothing else.
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Two rooms with one lightness scale
CIECAM16's surround and its background both reach lightness, and they reach it through one product. So the rooms fall into classes: a television in a lit living room against a mid grey returns exactly the lightness a print on a desk against a background of 2.8 does, for every sample, to the last bit of a double. It returns 0.76 of its chroma and 0.81 of its brightness. Two of the model's four viewing-condition parameters are one parameter, and only colour tells them apart.
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White turns a hue, and the models part at blue
Mix a saturated light with white and its hue changes as well as its saturation — the Abney effect, and the reason lines of constant perceived hue curve in a chromaticity diagram. Asked what adding white does to the twenty-four most saturated colours a display makes, CIECAM16, CIELAB and Oklab all turn the hue. About reds they agree: CIECAM16 turns within a degree of Oklab, whose hue was fitted to observers' constant-hue judgements. About the display's blue they do not: Oklab turns sixteen degrees, CIECAM16 four, and CIELAB nine the other way.
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A tint in paint turns the other way
A pale colour can be made two ways: by stirring white pigment into a coloured one, or by adding white light to it — which is what a halftone on white paper and a display both do. At the same luminance the two tints are not the same colour. For seven of eight pigments they turn the hue in opposite directions, an orange by +13.5 degrees in paint and −13.9 in light, and the paint tint is the more colourful of the two every time. The cause is in the reflectance: diluting a pigment moves its absorption edge, and adding light does not.
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Printing does not change the sign
A tint mixed in paint and a tint mixed in light turn seven of eight pigments' hues opposite ways. A halftone sits between the two because light entering the paper between dots emerges under a dot, and the question was where. At the optical gain a coated sheet is fitted at, a halftone has travelled between 26 and 44 per cent of the way from the light ideal to the paint one — the same fraction for every ink — and only one pigment in eight changes direction.
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White drains the blue last in every model
CIECAM16 says a dab of white costs a deep red wall four times the colour it costs a dark blue one, and the experiment proposed to test it asked whether observers lose colour in that hue order. Held at equal luminance and given equal doses of white, twenty-four display hues are ordered alike by CIECAM16, CIELAB and Oklab — an orange loses fastest and a blue slowest in all three. So the order cannot tell the models apart. What does is how much slower the blue is: CIECAM16 has it losing a sixteenth of what the orange loses, CIELAB and Oklab about a quarter. That ratio is the number an observer study has to measure.
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Newsprint turns a tint with its colour, not its gain
A halftone tint turns its hue the way a mixture of light does, by less, because optical dot gain carries it part of the way towards a paint tint. The straight line through a coated sheet's gain predicted that an uncoated sheet's larger gain would carry the orange past the crossing at a factor of 3.2, so that the same ink would turn opposite ways on two papers. It does turn opposite ways — on newsprint the orange's pale tints swing 13 degrees one way where a coated sheet's swing 8 the other. But the gain is not what does it. The road towards paint bends and stops at 60 to 70 per cent of the way, the orange needs a factor of 5.4 to cross, and newsprint's reversal comes almost entirely from the paper being yellow. Read against the paper's own white, as a reader looking at the page is adapted, it goes away.