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The thread: Computed, not quoted — page 5

Every swatch begins as a spectral power distribution and is carried through the colour-matching functions as it is drawn. None is a hex code recalled from a table.
One light, seven rooms. The same stimulus — fixed in XYZ, unchanged throughout — shown against whites from 12 to 800 candelas per square metre. Its lightness falls from 152 to 16 and its brightness rises, because one of those is a ratio to the white and the other is not. Brown is the low-lightness end: a colour that exists only when something brighter is present, which is why no lamp is brown and no star is. What the brain does

There is no brown light

Brown is dark orange, dark is a ratio to a white, and a light in a dark room has no white to be dark against. The same stimulus, unchanged in XYZ, runs from lightness 152 to lightness 16 as the surround is raised — and only the bottom of that range has a name.

One adapting colour, two answers. The left patch is what was stared at. The middle is the afterimage the cone-gain arithmetic predicts at 15 per cent adaptation; the right is the inverted code values. They are 22.1 ΔE00 apart. The gains that produced the middle patch are 0.95, 1.06, 1.69 on the long, medium and short cone classes — the reciprocal of what each class had been receiving, taken 15 per cent of the way. What the brain does

An afterimage is an adaptation

The demonstration everybody gives is an inverted image, which is a statement about a file format. Running the receptoral arithmetic instead puts the afterimage of a saturated red sixty degrees of hue away from the inverse — and outside what any display can show.

A 8-bit ramp from 0.0008 to 0.006 of white, 12° wide. The top strip is the ramp as delivered: 16 distinct levels, each a step of one code value. Below it is the quantisation error as a Weber contrast against the local luminance, filtered by the luminance sensitivity function. The largest response is 8.51 per cent contrast against a threshold of 0.3, which is 28.4 times over — and it occurs at 0.09 per cent of white, at the dark end, because a code step is a Weber contrast and the same step is a larger fraction of less light. Where the model breaks

Banding is not a bit depth

Eight bits bands at thirty times threshold in the shadows and at under three at mid grey, on the same ramp with the same encoding. What decides is where in the tone scale the gradient sits, how sharp each step's edge is, and how far away the reader is — and a bit count contains none of the three.

The colourfulness the sRGB cube reaches, against the light in the room. The display is the same display throughout and the signal is the same signal. What moves is the adapting luminance, which enters the appearance model and nothing else. The furthest colourfulness the cube reaches falls from 131 to 57, a factor of 2.29. A gamut in CIELAB cannot show this at all, because CIELAB has no light level in it — which is why every gamut percentage in circulation is quoted without one. Where the model breaks

The gamut shrinks in the dark

Every gamut number here is a property of a device and of nothing else, which is why the same display has the same gamut in a studio and in a cinema. It does not. Turn the room down four decades and the solid loses a fifth of its reach and two thirds of its volume, with the signal unchanged.

How far a judgement is from the settled one, second by second. The light changed from one white to another at t = 0 and nothing else moved. The model has one degree of adaptation and no clock, so the distance plotted is what a clock adds: 3.6 CAM16-UCS units half a second in, still 1.3 after a minute, and 0.11 after five. Every appearance number on this site is the value at the right-hand end. Where the model breaks

The model has no clock

An appearance model takes a stimulus and a situation and returns what it looks like. It does not take a time, and adaptation is not instantaneous — half a second after the light changes a judgement is three and a half CAM16-UCS units from the settled one, and a minute later it is still 1.3.

A screen at 45°, 8 c/°, and where its energy sits. Left, the pattern. Right, its power in the frequency plane with the zero frequency at the centre and the edges at the sampling limit of 23 cycles per degree, on a logarithmic scale over five decades. The closed curves are the visual system's own sensitivity at 5, 25, 60 per cent of its peak; they are not circles, because sensitivity is lower on the diagonals than on the cardinal axes by a factor of 2.0 at high frequency. Energy inside a curve is seen; energy outside it is not, whatever its size. What the eye does

A pattern has a direction

Every spatial claim here is a claim about a frequency, and a frequency has no direction in it. Turning a printed screen forty-five degrees makes it exactly twice as quiet with nothing else changed — and the same rotation does nothing at all to a chromatic one.

Cone density, out from the centre of gaze. Quoted landmarks with logarithmic interpolation between them: 199,000 cones per square millimetre at the fovea, 9,500 at ten degrees — a factor of 21. The shaded bands are the two standard observers' fields. The 2° observer averages over a region whose density falls by 3.3× between its centre and its edge and the 10° observer by 12.4×, which is what "a 10° field" contains and is why the two sets of matching functions are different shapes rather than the same shape scaled. What the eye does

Colour stops at the edge of sight

Cone density falls twenty-one-fold between the centre of gaze and ten degrees out, and the three channels give out at three different rates — so a colour difference in the periphery does not merely shrink, it turns. At the exact point of fixation there are no short-wavelength cones at all.

Temporal sensitivity, and where each channel gives out. Modulation frequency in hertz against relative sensitivity. The luminance channel is band-pass, peaking at 8 hertz and running out at 60; an isoluminant modulation is low-pass and runs out at 15, which is 4.0 times sooner. Both cutoffs are at the same criterion of 5 per cent of that channel's own peak, so the ratio between them is a ratio between two measurements rather than between two conventions. What the eye does

The eye has a shutter

An isoluminant flicker fuses at fifteen hertz and a luminance one at sixty, so a light whose colour changes forty times a second is a steady light of a colour it never emits. And the frequency at which flicker stops being visible is not a property of the eye — it moves twelve and a half hertz for every decade of light.

A 100 hertz drive, and whether anybody sees it. 3 cycles of a 100 hertz drive at 100 per cent modulation. The number beside each is how far above the threshold for seen flicker its loudest harmonic sits: above one and a stationary observer sees the flutter, below it and only something moving does. Fusion is at 60 Hz at 100 cd/m², and moves 12.5 Hz for every decade of light. What light is

A lamp has a waveform

A lamp modulating a thousand times a second is a hundred times past the frequency at which flicker fuses, and it is plainly visible — as a dotted trail, during any glance across the room. The reason is not a new measurement; it is the spatial contrast sensitivity function, arriving from an unfamiliar direction.

Colour temperature, and the number nobody quotes beside it. The Planckian locus in the 1960 UCS diagram — the only diagram on which correlated colour temperature is well defined — with four sources and the perpendicular from each to its nearest point. The temperature is where the foot of the perpendicular lands; Duv is how long the perpendicular is. halophosphate sits 0.0246 off the locus at 4513 K, which is a visible green cast that its colour temperature does not mention. What light is

White is a region

A lamp is not sold as a chromaticity. It is sold as 4000 K, and what that means is that its chromaticity fell inside a quadrangle — which two lamps can occupy at opposite corners, eleven ΔE00 apart. In a room with either of them, the same twelve surfaces differ by one unit.

Several sources on one scale. planck, led, narrowband, each normalised to its own peak and drawn on shared axes with the colour each produces beside it. Every one of these is sold as white light and every one is ordinarily described that way; what they have in common is a chromaticity, and very little else. What light is

A screen is a poor lamp

A display's white is a light. Shone on a surface it renders colour worse than a fluorescent tube — and the wider the gamut, the worse it gets, because the narrow primaries that buy a large triangle are exactly the ones that leave holes in the spectrum.

How often two colour-difference formulae disagree about which pair is worse. Pairs of colours sampled in CIELAB, compared two at a time. A rank inversion is a case where one formula calls pair A worse and the other calls pair B worse; no monotone rescaling of either can remove one. The left bar of each group is the rate over the whole space and the right bar is the rate among pairs sitting near a tolerance of ΔE 1, where the decision is actually made — and it is between 35 and 44 per cent, against a coin flip at fifty. Difference and uniformity

Which of two is worse

Two colour-difference formulae disagree about which of two pairs is the larger difference in thirteen per cent of comparisons overall — and in forty-three per cent of comparisons among pairs sitting near a tolerance of one unit, which is where every acceptance decision is actually made.

One colour difference, at four places in the visual field. The same pair of colours — ΔE00 22.0 at the fovea — with each of its three components divided by that channel's own threshold scaling at the stated eccentricity. What is left at 20° is 4.4, and its hue has turned by 26 degrees, because the red–green part is divided by more than the blue–yellow part. The swatches are the predicted colours, drawn where a reader will look straight at them; the figure states a prediction it cannot stage. Difference and uniformity

A difference has no place

A colour difference formula answers a question about two patches somebody is looking straight at. Move the same pair ten degrees into the periphery and a third of it is left — and it has turned twenty-four degrees of hue, because the three channels give out at three different rates.

Grassmann's four laws, exact — and the two things that break them. For a linear observer every one of the four is exact and the residual is floating point, which is the control that makes the two failures below measurements rather than artefacts. Rods break a cone-metameric match by 23 per cent of a rod excitation at dusk; bleaching breaks it by 0.59 per cent of a cone excitation in the sun. Both are stated as fractions of a receptor's own response, so they can be put on one scale. Matching and measuring

The laws that make colour add up

Colorimetry is an integral, and an integral assumes matching is linear. Grassmann's four laws are exact for a linear observer, to floating point — and they fail at both ends of the light range, by two different mechanisms, leaving colorimetry an operating band of three and a bit decades that no standard states.

One match, and what it says about the observer making it. The anomaloscope: a monochromatic 589 nm yellow set against a mixture of 545 and 670 nm. Only two cone classes respond at those wavelengths, so the match is two equations in two unknowns and has one solution for any observer whose two pigments differ. The bar is the fraction of the accepted band; the mark is the solution. A normal observer accepts 0.7 per cent of the scale; an observer whose two pigments are the same accepts all of it, because their two equations are one equation twice. Nothing here is fitted to clinical data: the pigments are the same template used for every observer here, at stated peaks, and the match is the solution of the linear system. Matching and measuring

One match names the observer

A yellow at 589 nanometres set against a mixture of 545 and 670 is two equations in two unknowns. It has one solution for a normal observer, a solution somewhere else for an anomalous one, and no unique solution at all for a dichromat — whose two equations are one equation twice.

An afterimage, as the local pool coming back to equilibrium. The local pool has adapted to the patch and the global pool has not, so the gain change is exactly the local share of a full von Kries change — which is why afterimage's free strength parameter is not free here. The dwell is 20 seconds. The swatches are the predicted appearance of the test surface at four moments. They are predictions of hue and direction; there is no response compression in this model, so the chroma is a ceiling rather than an estimate. What the brain does

A gain has a time constant

An afterimage and the clock on chromatic adaptation were built in different files from what the last phase said was one mechanism. Joining them removes a free parameter, reproduces both, and predicts a third thing — that two people in one room, at one moment, looking at one patch, do not agree about its colour.

The eye's own drift, and what it does to every spatial frequency. A pattern of f cycles per degree, drifting across the retina at 0.5 degrees a second, arrives at each receptor at f × 0.5 hertz. The curve is the temporal sensitivity at that rate, against the pattern's spatial frequency. Every frequency the eye can resolve stays above a quarter of the temporal peak, and the band of drift speeds for which that holds is 0.02–0.71 degrees a second — with the measured drift inside it. Faster and the finest detail is carried past 60 hertz, where there is no sensitivity at all. What the brain does

The eye is never still

A perfectly stabilised retinal image disappears within seconds. What keeps the world there is a drift of about half a degree a second between the microsaccades — fast enough to keep the finest detail modulating and slow enough not to carry it past fusion, in a band whose upper edge is at 0.71 degrees a second.

How much colour a display delivers, against how bright the room is. The appearance solid of the whole code cube, with the room's reflected light added to every code value and the surround ratio computed from the room's own white against the display's. A 300 cd/m² panel delivers most at 200 lux, and the curve falls on both sides: darker costs the surround, brighter costs the black. At the 32 lux the softproofing standards specify, the solid is 89 per cent of its best — which is not a criticism of the standard, since it is written for matching a screen to a print viewing booth rather than for delivering the most colour. Where the model breaks

A display in a room is a smaller display

Two results here turn the room's light in opposite directions and neither knows about the other. A room has one light level and does both at once — so there is a brightness at which a display delivers the most colour, it is not at either end, and it scales with the panel.

One light, two eyes. The same stimulus through two sets of ocular media differing only in macular pigment (0.35 and 0.41) and lens age (55 and 55 years). Compared under one white the two differ by ΔE00 1.00; compared with each eye adapted to its own long-run white — which is what the visual system does — by 0.00. The second number is why nobody notices, and the first is why a person who has had one lens replaced reports that the other eye has turned yellow. Where the model breaks

Nobody here has two eyes

One person's two eyes differ in macular pigment and lens density, so the same light produces two colours — a whole ΔE00 apart for an ordinary pair, seven for one replaced lens. Adaptation hides it exactly, which is why nobody notices and why nothing in colorimetry has a term for it.

What a dither mask is worth, read as components, in two dimensions. Five luminance ramps, each quantised to 8 bits with and without a high-passed mask of the same power. The bars are the most visible single sinusoidal component of the error, as a multiple of the contrast that component needs to be seen: above the line at one it is visible. The mask lowers it by 20–22×, on every ramp — which the one-dimensional model on this site says it does not, and that disagreement is the finding. Where the model breaks

Every threshold was measured with a grating

An earlier essay here claimed that the model cannot explain why dither works, and named two missing pieces. One of them was real and worth thirteen times the guess; the other was not needed. The piece nobody named was the detector — and reading the same model two ways changes the answer by a factor of fifty.

The eleven basic colour terms, at their quoted centroids. Each patch is the CIELAB centroid quoted for that term, converted to a stimulus and drawn — except blue, whose focal colour is outside the sRGB gamut and is therefore hatched rather than clipped, which is the rule for an unreachable colour everywhere else and applies here too. The centroids are rounded to 5 units in each coordinate, and moving them by that much either way leaves the same term outside. What the brain does

A colour has a name

Every quantity here is a number, and the question a reader arrives with is what colour something is called. The eleven basic terms of English divide the space into territories that differ by a factor of five, the metric accounts for fifteen per cent of that, and one of the eleven focal colours cannot be shown on this page at all.

How large a step changes the name, across the ab plane at L* 60. At each point, the smallest ΔE00 step in any direction after which the probability of two people using the same word has halved. It runs from 4.8 to 33.8 units across this one plane, in eight quantised levels: the palest cells are where a name is finest — a short step changes it — and the strongest are the middles of large territories, where a colour can move twenty units and keep its word. The ragged edge is the sRGB boundary at this lightness rather than a property of the vocabulary. The boundary softness is a stated parameter of the model, and the map barely moves when it is changed fourfold, because what sets this quantity is how far apart the centroids are. What the brain does

A name is not a threshold

Two colours have to move about ten times a just-noticeable difference apart before people stop calling them the same thing, and how far varies threefold across one plane of the space. A tolerance and a word are answering different questions, and nothing in colorimetry converts between them.

A colour-order system's chips, sorted by what they would be called. A regular lattice in lightness, chroma and hue — the idealisation of a swatch book, and regular by construction because a person has to be able to find a page. Named, it comes apart: 1320 chips inside the gamut divide into 198 for grey and 66 for blue. And 22 per cent of one-step moves in the lattice change the name, so a page of a swatch book is not a page of a vocabulary. Matching and measuring

A catalogue is not a vocabulary

A colour order system is a regular lattice, because a person has to be able to find a page. Sorted by what its chips would be called, that lattice comes apart into piles differing by a factor of three — and a fifth of all one-step moves in it change the name.

A fourth primary, swept — every setting an exact match, none of them the same. Four primaries matching three numbers leave one degree of freedom. Along the horizontal axis it is the fourth primary's share of the white's luminance; at each value the other three powers are solved exactly, so every point on this plot is a floating-point-exact match for the reference member — worst residual 1.3e-15 — and no colorimeter can tell them apart. What the population sees runs from 13.7 ΔE00 at the ninety-fifth percentile to 17.3, a factor of 1.26. The best setting is the largest share the arithmetic admits, so what stops it is not colour but the requirement that four powers stay positive. Matching and measuring

Four primaries have a choice

Three primaries matching three numbers have one answer. Four have a family of them, every member exact to floating point for the observer they were solved for — and the members are not equally good for anybody else, so a display with a fourth primary has a setting that is robust to who is looking at it and a setting that is not.

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