Concept

Tone reproduction — where it appears

How the lightness range of a scene is mapped onto the range a medium has, which is a decision about what to lose. The decision is forced: a scene has a larger range than any medium, so something has to be compressed and the choice is which.

Named by 7 essays across 3 fields — each of them below, with the objects they name alongside it.

Colourfulness rises with light level; apparent contrast does not. Predicted colourfulness M for one stimulus across four decades of adapting luminance, and the exponent of the lightness curve over the same range. M rises by a factor of 2.24 — the Hunt effect, which the model does predict. The lightness exponent changes by -2.2%, and in the wrong direction — the Stevens effect, which it does not.

Brighter looks more colourful

Colourfulness rises with light level and the model predicts it. Apparent contrast is supposed to rise too, and the model does not — which turns out to be right, because the thing that actually carries contrast is the surround.

brain · Appearance
Two mechanisms, one ramp, and the patch that separates them. A cyan ramp printed by a press with 10 per cent mechanical gain and a Yule–Nielsen exponent of 2.4. Fitting a mechanical gain at n = 1.0 gives 23 per cent and fitting one at n = 2.4 gives 10 per cent; both reproduce the ramp to under 0.66 of a lightness unit, and the curves lie on top of one another. The two-ink overprint below was in neither fit, and there they are ΔE00 = 3.20 apart.

A dot is larger than it was asked to be

Two quite different things make a printed midtone darker than its coverage says — ink spreading under pressure, and light scattering sideways inside the paper. Both bend the tone curve the same way and neither touches its ends, so the measurement every press is characterised by cannot say which happened. A patch that nobody measures can.

applied · Delivery
What happens to a tone the destination cannot print. Source lightness along the bottom, destination lightness up the side, for a print whose black is L* = 8. Clipping is the flat segment on the left — 4 of 10 levels in the bottom twenty points of the scale arrive as the same number, and nothing downstream can recover them. Black point compensation is the straight line: all 10 levels survive as different numbers, and every tone in the picture has moved to pay for it.

A black that is not black

The deepest colour a four-colour press can make is L* 2.4, and against its own paper that is a contrast of about 320 to 1 — less than a cheap display manages in a dark room. Everything a printed picture does in the shadows is done inside that range, and the two ways of fitting a picture into it destroy different things.

applied · Delivery
The tone scale of one display, in four rooms. Code value along the bottom, the lightness it comes out at up the side. The curves are the same display: what changes is the light falling on the screen, which adds a fixed luminance to every pixel. The signal value that means black arrives at L* = 11.7 at 600 lux, against 0.9 in the dark — the lightness of a dark grey card, from a pixel that is switched off.

The screen is not the room

A thousand-to-one display in an ordinary office is a hundred-and-thirty-seven-to-one display, and the signal value that means black comes out at the lightness of a dark grey card. Nothing is wrong with the panel. Light falls on the screen and comes back off it, and the two per cent it returns is added to every pixel — most of all to the ones with nothing else in them.

applied · Delivery
How much colour a display delivers, against how bright the room is. The appearance solid of the whole code cube, with the room's reflected light added to every code value and the surround ratio computed from the room's own white against the display's. A 300 cd/m² panel delivers most at 200 lux, and the curve falls on both sides: darker costs the surround, brighter costs the black. At the 32 lux the softproofing standards specify, the solid is 89 per cent of its best — which is not a criticism of the standard, since it is written for matching a screen to a print viewing booth rather than for delivering the most colour.

A display in a room is a smaller display

Two results here turn the room's light in opposite directions and neither knows about the other. A room has one light level and does both at once — so there is a brightness at which a display delivers the most colour, it is not at either end, and it scales with the panel.

limits · Limits
What a halftone measures, against what it looks like. A 50 per cent screen, measured by an aperture that averages the patch and seen by an eye that blurs it first and compresses afterwards. At a coarse ruling the two disagree by ΔE00 11.1, and the patch looks 14.3 lightness units darker than it measures — the average of a concave function is below the function of the average, which is Jensen's inequality and not an illusion. The gap falls under a unit above 30 cycles per degree. That is a viewing distance, and the correction a press applies for dot gain has no distance in it anywhere.

Measured with an aperture, seen with an eye

A spectrophotometer averages a halftone patch and reports one reflectance. An eye blurs it first and compresses afterwards, and the average of a concave function is below the function of the average — so a resolvable screen looks darker than it measures, by fourteen lightness units at a coarse ruling and by nothing at a fine one. The correction a press applies is the same size and has no viewing distance in it.

applied · Delivery
Two tables, two directions of error: 5-node ramps of four inks. For each ink, the mean signed lightness error between the nodes: of the ordinary forward table, which errs light, and of four ways to fill the inverse table, all of which err dark except the one refitted against its own objective. On cyan the forward table errs by +0.206; an inverse filled from the press by -0.317; one inverted from the ordinary table by -0.554, because it inherits the forward table's error on top of its own; one inverted from the refitted table by -0.367; and one refitted in its own right by -0.002.

The inverse table errs dark

A profile's forward table predicts a print lighter than the press makes, and refitting its nodes removes the bias. The table a colour engine actually uses to separate an image is the other one — the inverse, from colour to ink — and it errs the opposite way: filled exactly from the press it asks for too much ink and prints dark, and built by inverting the ordinary forward table it prints darker still. Inverting the refitted forward table removes the inherited part and leaves the inverse's own. The round trip through both tables improves only when each is refitted against its own error, and then the two are no longer each other's inverse.

applied · Delivery

Named alongside it

The objects these essays reach for when they reach for this one.

LightnessQuality controlSpecificationAdaptationHalftoneProcess inksColour appearanceColour managementDisplay gamutDynamic rangeGamutSubstrate

All concepts