Tone reproduction — where it appears
Named by 7 essays across 3 fields — each of them below, with the objects they name alongside it.
Brighter looks more colourful
Colourfulness rises with light level and the model predicts it. Apparent contrast is supposed to rise too, and the model does not — which turns out to be right, because the thing that actually carries contrast is the surround.
A dot is larger than it was asked to be
Two quite different things make a printed midtone darker than its coverage says — ink spreading under pressure, and light scattering sideways inside the paper. Both bend the tone curve the same way and neither touches its ends, so the measurement every press is characterised by cannot say which happened. A patch that nobody measures can.
A black that is not black
The deepest colour a four-colour press can make is L* 2.4, and against its own paper that is a contrast of about 320 to 1 — less than a cheap display manages in a dark room. Everything a printed picture does in the shadows is done inside that range, and the two ways of fitting a picture into it destroy different things.
The screen is not the room
A thousand-to-one display in an ordinary office is a hundred-and-thirty-seven-to-one display, and the signal value that means black comes out at the lightness of a dark grey card. Nothing is wrong with the panel. Light falls on the screen and comes back off it, and the two per cent it returns is added to every pixel — most of all to the ones with nothing else in them.
A display in a room is a smaller display
Two results here turn the room's light in opposite directions and neither knows about the other. A room has one light level and does both at once — so there is a brightness at which a display delivers the most colour, it is not at either end, and it scales with the panel.
Measured with an aperture, seen with an eye
A spectrophotometer averages a halftone patch and reports one reflectance. An eye blurs it first and compresses afterwards, and the average of a concave function is below the function of the average — so a resolvable screen looks darker than it measures, by fourteen lightness units at a coarse ruling and by nothing at a fine one. The correction a press applies is the same size and has no viewing distance in it.
The inverse table errs dark
A profile's forward table predicts a print lighter than the press makes, and refitting its nodes removes the bias. The table a colour engine actually uses to separate an image is the other one — the inverse, from colour to ink — and it errs the opposite way: filled exactly from the press it asks for too much ink and prints dark, and built by inverting the ordinary forward table it prints darker still. Inverting the refitted forward table removes the inherited part and leaves the inverse's own. The round trip through both tables improves only when each is refitted against its own error, and then the two are no longer each other's inverse.
Named alongside it
The objects these essays reach for when they reach for this one.
LightnessQuality controlSpecificationAdaptationHalftoneProcess inksColour appearanceColour managementDisplay gamutDynamic rangeGamutSubstrate