Additive mixture — where it appears
Named by 10 essays across 5 fields — each of them below, with the objects they name alongside it.
Why blue and yellow make green
The oldest fact in colour, and the usual explanations are wrong. It is not because green sits between blue and yellow, and it is not a fact about the eye at all — it is that the only band both pigments return is their overlap, and the overlap of a blue and a yellow reflectance is green. Computed, the mixing path bows away from the straight line by a measurable amount.
Two lamps do not average
Light adds, band by band, and every number a lamp is sold by is a projection of the sum rather than a sum of the projections. Two radiators sitting exactly on the Planckian locus mix into a light that is measurably pink; two poor lamps mix into a better one than either.
The diagram has no area
A chromaticity diagram is a projective picture of a three-dimensional space, and the freedom colour matching leaves in the observer acts on it as a projective map. Straight lines and mixture ratios survive that; area, distance and angle do not — so half of what the diagram is used to say is a statement about the paper.
The mixture line bows
Grassmann's second law says an additive mixture is exactly linear in tristimulus values, and tested here it is exact to floating point. Nothing downstream of the three numbers preserves it. The physical half-and-half mixture of two colours sits a median of 5.5 colour differences from the midpoint of their two readings and up to thirty; on a green and a blue display primary it is twenty-one, which is a quarter of the distance between them.
An average on the stored values
A resize, an antialiased edge, a transparency composite and a chroma subsample are all averages, and in almost every pipeline they are taken on the numbers as stored. The numbers as stored are encoded, the encoding is a compression, and a half-and-half blend of black and white taken that way lands 18.7 colour differences from the half-and-half blend of the light — 22.7 units of lightness darker, on every pair, always in the same direction.
Which mixture bows most depends on the ruler
The physical half-and-half mixture of two lights misses the midpoint of their two readings in any unit a person is shown, and the share it misses by is about the same in ΔE₀₀ and in the appearance model's own space — 12.8 and 14.6 per cent at the median. Which mixtures miss most is not. The rank correlation between the two units is 0.57, a display's blue and yellow is the worst pair in one and the mildest in the other, and the smaller number usually quoted for the appearance model is its power correction rather than a straighter line.
A tint in paint turns the other way
A pale colour can be made two ways: by stirring white pigment into a coloured one, or by adding white light to it — which is what a halftone on white paper and a display both do. At the same luminance the two tints are not the same colour. For seven of eight pigments they turn the hue in opposite directions, an orange by +13.5 degrees in paint and −13.9 in light, and the paint tint is the more colourful of the two every time. The cause is in the reflectance: diluting a pigment moves its absorption edge, and adding light does not.
Printing does not change the sign
A tint mixed in paint and a tint mixed in light turn seven of eight pigments' hues opposite ways. A halftone sits between the two because light entering the paper between dots emerges under a dot, and the question was where. At the optical gain a coated sheet is fitted at, a halftone has travelled between 26 and 44 per cent of the way from the light ideal to the paint one — the same fraction for every ink — and only one pigment in eight changes direction.
Newsprint turns a tint with its colour, not its gain
A halftone tint turns its hue the way a mixture of light does, by less, because optical dot gain carries it part of the way towards a paint tint. The straight line through a coated sheet's gain predicted that an uncoated sheet's larger gain would carry the orange past the crossing at a factor of 3.2, so that the same ink would turn opposite ways on two papers. It does turn opposite ways — on newsprint the orange's pale tints swing 13 degrees one way where a coated sheet's swing 8 the other. But the gain is not what does it. The road towards paint bends and stops at 60 to 70 per cent of the way, the orange needs a factor of 5.4 to cross, and newsprint's reversal comes almost entirely from the paper being yellow. Read against the paper's own white, as a reader looking at the page is adapted, it goes away.
White drains the blue last in every model
CIECAM16 says a dab of white costs a deep red wall four times the colour it costs a dark blue one, and the experiment proposed to test it asked whether observers lose colour in that hue order. Held at equal luminance and given equal doses of white, twenty-four display hues are ordered alike by CIECAM16, CIELAB and Oklab — an orange loses fastest and a blue slowest in all three. So the order cannot tell the models apart. What does is how much slower the blue is: CIECAM16 has it losing a sixteenth of what the orange loses, CIELAB and Oklab about a quarter. That ratio is the number an observer study has to measure.
Named alongside it
The objects these essays reach for when they reach for this one.
HueOklabPigmentChromaticityHalftoneKubelka munkPrimariesReflectanceSubtractive mixtureChromaChromatic adaptationCIECAM16