Concept

Additive mixture — where it appears

Two lights arriving together, which add band by band — and which no quantity a lamp is specified by adds along with them. Colour temperature, colour rendering and efficacy are all non-linear in the spectrum, so two lamps mixed give a lamp none of the three numbers predicts.

Named by 10 essays across 5 fields — each of them below, with the objects they name alongside it.

Why blue and yellow make green. 7 mixtures between a blue and a yellow pigment, mixed in Kubelka–Munk — K/S summed by concentration and inverted back to reflectance — and plotted against the straight line joining the two endpoints. The path bows towards green by 0.099 in chromaticity, and the reason is in the spectra rather than in the eye: the blue reflects below about 520 nm and the yellow above about 500, so the only band both return is the overlap between them. Mixing lights adds spectra and lands on the chord; mixing pigments intersects them and does not.

Why blue and yellow make green

The oldest fact in colour, and the usual explanations are wrong. It is not because green sits between blue and yellow, and it is not a fact about the eye at all — it is that the only band both pigments return is their overlap, and the overlap of a blue and a yellow reflectance is green. Computed, the mixing path bows away from the straight line by a measurable amount.

scene · Scene
Mixtures of 2700 K and 6500 K, on the diagram colour temperature is defined on. Both sources are Planckian radiators, so both sit exactly on the locus. Every mixture of them lies on the straight line between them, because mixing is addition and chromaticity is a projection of it — and the locus is curved, so the line is a chord. The equal mixture sits -0.0064 off the locus at a correlated colour temperature of 3953 K: a light that is measurably pink, specified by a number that says nothing about it.

Two lamps do not average

Light adds, band by band, and every number a lamp is sold by is a projection of the sum rather than a sum of the projections. Two radiators sitting exactly on the Planckian locus mix into a light that is measurably pink; two poor lamps mix into a better one than either.

light · Light
The locus and the triangle, drawn on one of the diagrams. The spectral locus and the sRGB triangle in CIE xy (1931) — the default of the discipline, and the default used here. The triangle covers 33.6% of the enclosed area here. Nothing about the observer or the display has changed between this picture and any other in the family; the coordinates have, and the coordinates are what an area is measured in.

The diagram has no area

A chromaticity diagram is a projective picture of a three-dimensional space, and the freedom colour matching leaves in the observer acts on it as a projective map. Straight lines and mixture ratios survive that; area, distance and angle do not — so half of what the diagram is used to say is a statement about the paper.

matching · Gamut
Two primaries mixed, and the line a reader assumes they take. The additive mixture of two sRGB primaries, walked in twenty steps, plotted in the a and b of CIELAB. The filled points are where the light actually goes, which is exactly straight in tristimulus values because that is Grassmann's second law. The open points are the straight line between the two readings. They part company by 26.7 ΔE₀₀ at their furthest, at 60 per cent of the way along, and the half-and-half mixture misses the midpoint by 21.1.

The mixture line bows

Grassmann's second law says an additive mixture is exactly linear in tristimulus values, and tested here it is exact to floating point. Nothing downstream of the three numbers preserves it. The physical half-and-half mixture of two colours sits a median of 5.5 colour differences from the midpoint of their two readings and up to thirty; on a green and a blue display primary it is twenty-one, which is a quarter of the distance between them.

matching · Gamut
The same blend, taken on the stored values and on the light. Six pairs blended at 50 per cent, once by averaging the values as they are stored and once by averaging the light they stand for. Every resize, every antialiased edge and every transparency composite in an ordinary pipeline does the first. The two land 15.8 colour differences apart at the mean and 19.3 on a red against a green, and the stored-value blend is the darker on all six, by up to 23 units of lightness.

An average on the stored values

A resize, an antialiased edge, a transparency composite and a chroma subsample are all averages, and in almost every pipeline they are taken on the numbers as stored. The numbers as stored are encoded, the encoding is a compression, and a half-and-half blend of black and white taken that way lands 18.7 colour differences from the half-and-half blend of the light — 22.7 units of lightness darker, on every pair, always in the same direction.

applied · Delivery
Four mixtures of display primaries, bowing by different amounts in two units. The half-and-half mixture of each pair of sRGB primaries, measured from the midpoint of the two readings as a share of the pair's own separation. The upper bar is ΔE₀₀ and the lower is the appearance model's J′a′b′. In ΔE₀₀ green and blue bows most, at 25 per cent; in the model it is red and blue, at 20, and blue and yellow falls from 22 to 12. The right-hand column gives the model's distance with its power correction, which is smaller than the Euclidean one for every pair here.

Which mixture bows most depends on the ruler

The physical half-and-half mixture of two lights misses the midpoint of their two readings in any unit a person is shown, and the share it misses by is about the same in ΔE₀₀ and in the appearance model's own space — 12.8 and 14.6 per cent at the median. Which mixtures miss most is not. The rank correlation between the two units is 0.57, a display's blue and yellow is the worst pair in one and the mildest in the other, and the smaller number usually quoted for the appearance model is its power correction rather than a straighter line.

matching · Gamut
Which way a tint turns a pigment's hue, made in paint and made in light. For eight pigments tinted nineteen parts white to one of colour, the Oklab hue turn from the pure pigment: of the tint made in paint (upper bar) and of the additive mixture with white at the same luminance (lower bar). For seven of the eight the two point in opposite directions. The orange turns +13.5° in paint and −13.9° in light.

A tint in paint turns the other way

A pale colour can be made two ways: by stirring white pigment into a coloured one, or by adding white light to it — which is what a halftone on white paper and a display both do. At the same luminance the two tints are not the same colour. For seven of eight pigments they turn the hue in opposite directions, an orange by +13.5 degrees in paint and −13.9 in light, and the paint tint is the more colourful of the two every time. The cause is in the reflectance: diluting a pigment moves its absorption edge, and adding light does not.

brain · Appearance
A halftone tint, between the two ideals and nearer one of them. For each pigment, how far the hue turns when it is tinted to the same lightness three ways: mixed with white pigment, mixed with white light, and printed as a halftone at a Yule–Nielsen factor of two. Right is towards a longer wavelength. 7 of the eight pigments' two ideals turn the hue opposite ways. The halftone mark sits between them at every pigment and between 26 and 44 per cent of the way from the light ideal to the paint one — so it keeps the additive tint's direction and loses about a third of its size.

Printing does not change the sign

A tint mixed in paint and a tint mixed in light turn seven of eight pigments' hues opposite ways. A halftone sits between the two because light entering the paper between dots emerges under a dot, and the question was where. At the optical gain a coated sheet is fitted at, a halftone has travelled between 26 and 44 per cent of the way from the light ideal to the paint one — the same fraction for every ink — and only one pigment in eight changes direction.

brain · Appearance
An orange ink's tints on three papers: which way the hue turns. The hue of each tint of an orange ink, from the solid to a tenth coverage, against the solid on the same paper, in degrees of Oklab hue: on a coated sheet, an unbrightened uncoated sheet and a newsprint. Solid lines are read against daylight's white, as an instrument reads them; dashed lines against the paper's own white, as a reader adapted to the page. At a tenth coverage, read against daylight, the coated sheet's tint has turned -8.7 degrees and the newsprint's 21.8; read against each paper's white, -8.7 and -1.1.

Newsprint turns a tint with its colour, not its gain

A halftone tint turns its hue the way a mixture of light does, by less, because optical dot gain carries it part of the way towards a paint tint. The straight line through a coated sheet's gain predicted that an uncoated sheet's larger gain would carry the orange past the crossing at a factor of 3.2, so that the same ink would turn opposite ways on two papers. It does turn opposite ways — on newsprint the orange's pale tints swing 13 degrees one way where a coated sheet's swing 8 the other. But the gain is not what does it. The road towards paint bends and stops at 60 to 70 per cent of the way, the orange needs a factor of 5.4 to cross, and newsprint's reversal comes almost entirely from the paper being yellow. Read against the paper's own white, as a reader looking at the page is adapted, it goes away.

brain · Appearance
The share of its colour each display hue loses to a quarter of its luminance in white. The twenty-four most saturated colours of an sRGB display, one every fifteen degrees of HSV hue, each scaled to a luminance of 20 and given white of a quarter that luminance: the share of its colourfulness lost, in CIECAM16, CIELAB and Oklab. All three put the fastest loss at an orange and the slowest at a blue. At the orange end they are close — CIECAM16 27 per cent, CIELAB 28 per cent, Oklab 21 per cent — and at the blue end CIECAM16's 1.7 per cent is a quarter of the others'.

White drains the blue last in every model

CIECAM16 says a dab of white costs a deep red wall four times the colour it costs a dark blue one, and the experiment proposed to test it asked whether observers lose colour in that hue order. Held at equal luminance and given equal doses of white, twenty-four display hues are ordered alike by CIECAM16, CIELAB and Oklab — an orange loses fastest and a blue slowest in all three. So the order cannot tell the models apart. What does is how much slower the blue is: CIECAM16 has it losing a sixteenth of what the orange loses, CIELAB and Oklab about a quarter. That ratio is the number an observer study has to measure.

brain · Appearance

Named alongside it

The objects these essays reach for when they reach for this one.

HueOklabPigmentChromaticityHalftoneKubelka munkPrimariesReflectanceSubtractive mixtureChromaChromatic adaptationCIECAM16

All concepts