Concept

Kubelka munk — where it appears

A two-flux model of light in a scattering, absorbing layer, which turns a colourant's concentration into a reflectance. It is the arithmetic behind paint mixing and behind ink on paper, and its two coefficients are fitted rather than derived.

Named by 7 essays across 2 fields — each of them below, with the objects they name alongside it.

Mixing two paints and stacking two filters are different operations. The same two reflectances combined two ways. Stacking them as filters multiplies the transmittances, which is right for gels in front of a lamp and wrong for pigment stirred into pigment: a stirred mixture is one scattering layer, not two in series, and light meets whichever particle is nearest rather than passing through both. Kubelka–Munk handles it by moving to K/S = (1 − R)²/2R, in which absorption and scattering add by concentration, and inverting afterwards. The two answers differ by ΔE00 = 15.0, and the filter model is the darker of the two because it charges every photon for both pigments.

Paint is not a filter

Stacking two filters multiplies their transmittances. Stirring two pigments together does not multiply their reflectances, because a mixture is one scattering layer rather than two in series — light meets whichever particle is nearest. Treating the two as the same operation is a 15-unit error, and which way it errs turns out to depend on whether the comparison holds the amount of pigment fixed.

scene · Scene
Why blue and yellow make green. 7 mixtures between a blue and a yellow pigment, mixed in Kubelka–Munk — K/S summed by concentration and inverted back to reflectance — and plotted against the straight line joining the two endpoints. The path bows towards green by 0.099 in chromaticity, and the reason is in the spectra rather than in the eye: the blue reflects below about 520 nm and the yellow above about 500, so the only band both return is the overlap between them. Mixing lights adds spectra and lands on the chord; mixing pigments intersects them and does not.

Why blue and yellow make green

The oldest fact in colour, and the usual explanations are wrong. It is not because green sits between blue and yellow, and it is not a fact about the eye at all — it is that the only band both pigments return is their overlap, and the overlap of a blue and a yellow reflectance is green. Computed, the mixing path bows away from the straight line by a measurable amount.

scene · Scene
How much light comes back at each distance from where it went in. The diffuse reflectance kernel of 3 materials at 550 nanometres, computed from the dipole approximation to the diffusion equation. Both axes are logarithmic. The horizontal axis is the distance from the point the light entered, in millimetres; the vertical is how much comes back out per unit area there. Each curve's own diffusion length is marked with a tick. Coated paper returns almost everything within a fifth of a millimetre; marble is still returning light at ten. The reflectance the model wants is the whole of each curve, integrated over the plane, and what an instrument reads is only the part inside its aperture.

A surface has a kernel

Light that enters a translucent material does not come back where it went in. It scatters some thousands of times and leaves a few millimetres away, so what the surface has is not a reflectance but a function of distance — and the reflectance the model wants is that function's integral over the whole plane, which no instrument ever collects.

scene · Scene
What the interface does to a reflectance, and the straight line it is taken for. The Saunderson relation between the reflectance inside a pigment layer and the reflectance an instrument reads off it, for a boundary of refractive index 1.50. The curve is the real map; the dashed line joins its two endpoints, which is the straight relation an additive pedestal assumes. They are 0.216 of a reflectance unit apart at their widest, which is 5 times the pedestal itself. The curvature comes from the k₂ term — light reflected back down into the layer from underneath the boundary — which is 0.60 where the outward reflection is 0.04.

A mixture in the variable nobody named

Kubelka–Munk works because absorption and scattering add over a mixture and reflectance does not. What adds is the absorption of the pigment layer, and what an instrument reports is that layer seen through an interface — related by a Möbius function rather than by a constant. Mixing in the reported variable instead of the internal one costs between three and eight ΔE₀₀, and no source this collection quotes says which variable its curves are in.

scene · Scene
Two ways of putting a lobe on a wall, and the sign they disagree about. The chroma of the floor's return against the wall's roughness, computed twice. In one the interface's return is taken out of the body term — light reflected at the boundary never reaches the pigment, which is what a real finish does. In the other it is added beside the body term, which is what a microfacet model does if nobody couples the two. The first says a gloss wall makes the room less coloured and the second says more, and the gap at the glossiest end is 2.87 units of chroma. Neither is a numerical error; the difference is a modelling decision that is usually made by omission.

Two ways to put a lobe on a wall

Take the interface's return out of the body term and a gloss wall makes the room less colourful. Add it beside the body term and the same wall makes the room more colourful. Same solver, same room, one line of energy accounting, and the two answers differ by nearly three units of chroma at the glossy end.

scene · Scene
Which way a tint turns a pigment's hue, made in paint and made in light. For eight pigments tinted nineteen parts white to one of colour, the Oklab hue turn from the pure pigment: of the tint made in paint (upper bar) and of the additive mixture with white at the same luminance (lower bar). For seven of the eight the two point in opposite directions. The orange turns +13.5° in paint and −13.9° in light.

A tint in paint turns the other way

A pale colour can be made two ways: by stirring white pigment into a coloured one, or by adding white light to it — which is what a halftone on white paper and a display both do. At the same luminance the two tints are not the same colour. For seven of eight pigments they turn the hue in opposite directions, an orange by +13.5 degrees in paint and −13.9 in light, and the paint tint is the more colourful of the two every time. The cause is in the reflectance: diluting a pigment moves its absorption edge, and adding light does not.

brain · Appearance
A halftone tint, between the two ideals and nearer one of them. For each pigment, how far the hue turns when it is tinted to the same lightness three ways: mixed with white pigment, mixed with white light, and printed as a halftone at a Yule–Nielsen factor of two. Right is towards a longer wavelength. 7 of the eight pigments' two ideals turn the hue opposite ways. The halftone mark sits between them at every pigment and between 26 and 44 per cent of the way from the light ideal to the paint one — so it keeps the additive tint's direction and loses about a third of its size.

Printing does not change the sign

A tint mixed in paint and a tint mixed in light turn seven of eight pigments' hues opposite ways. A halftone sits between the two because light entering the paper between dots emerges under a dot, and the question was where. At the optical gain a coated sheet is fitted at, a halftone has travelled between 26 and 44 per cent of the way from the light ideal to the paint one — the same fraction for every ink — and only one pigment in eight changes direction.

brain · Appearance

Named alongside it

The objects these essays reach for when they reach for this one.

ReflectanceSubtractive mixturePigmentAbsorptionAdditive mixtureChromaChromaticityColour managementFresnelHalftoneHueModelling assumption

All concepts