Spectral power distribution — where it appears
Named by 36 essays across 6 fields — each of them below, with the objects they name alongside it.
A spectrum is not a colour
What arrives at the eye is a function of wavelength. What the eye reports is three numbers. Keeping the two apart is the single most useful habit in the subject, and almost every confusion in applied colour comes from letting them merge.
Three numbers
A spectrum has as many degrees of freedom as anyone cares to give it. The eye reports three. Everything colour science can do, and every way it fails, follows from that one collapse.
The sun is not one illuminant
Daylight is not a blackbody and is not one spectrum. It is a one-parameter family reconstructed from three measured basis functions, its chromaticities lie on a curve that is near the Planckian locus and not on it, and the difference is the reason a colour temperature needs a second number beside it.
A bounce is a multiplication
Colorimetry multiplies an illuminant by a reflectance once and integrates. A surface in a room is lit by every other surface the lamp reached first, so the spectrum arriving at the eye has been multiplied several times — and the second multiplication is where the whole apparatus of matching starts to come apart.
A shadow has its own illuminant
Outdoors there are two lights, not one. The direct beam is a radiator reddened by the atmosphere; the sky is precisely the power that reddening removed. A shadow is lit by the second alone, so shadowed ground and sunlit ground sit under illuminants 21 units of ΔE apart — before any surface, any eye or any opinion is involved.
Why blue and yellow make green
The oldest fact in colour, and the usual explanations are wrong. It is not because green sits between blue and yellow, and it is not a fact about the eye at all — it is that the only band both pigments return is their overlap, and the overlap of a blue and a yellow reflectance is green. Computed, the mixing path bows away from the straight line by a measurable amount.
Two lamps do not average
Light adds, band by band, and every number a lamp is sold by is a projection of the sum rather than a sum of the projections. Two radiators sitting exactly on the Planckian locus mix into a light that is measurably pink; two poor lamps mix into a better one than either.
There is no D65 lamp
D65 is standardised by three numbers, and three numbers do not pin a spectrum. A source built to hit them exactly — matched to a part in a billion, with a third of the visible band nearly empty — separates pairs that D65 says are identical by up to eight and a half units of colour difference.
The eye has a shutter
An isoluminant flicker fuses at fifteen hertz and a luminance one at sixty, so a light whose colour changes forty times a second is a steady light of a colour it never emits. And the frequency at which flicker stops being visible is not a property of the eye — it moves twelve and a half hertz for every decade of light.
A lamp has a waveform
A lamp modulating a thousand times a second is a hundred times past the frequency at which flicker fuses, and it is plainly visible — as a dotted trail, during any glance across the room. The reason is not a new measurement; it is the spatial contrast sensitivity function, arriving from an unfamiliar direction.
A screen is a poor lamp
A display's white is a light. Shone on a surface it renders colour worse than a fluorescent tube — and the wider the gamut, the worse it gets, because the narrow primaries that buy a large triangle are exactly the ones that leave holes in the spectrum.
A lamp has a direction
A white LED is a blue die under a converter, and light leaving at an angle has travelled further through the converter than light leaving straight up. So the mixture is different in every direction, the beam is bluer in the middle than at its edge, and the number on the box is one direction's worth of a device that has no single colour.
Three ways to dim a lamp
"Dimmed to ten per cent" names three different colours. Switching the lamp on and off faster than anybody can see changes the chromaticity by nothing at all — exactly, to floating point. Reducing the current moves it a few units. Reducing the power to a filament moves it eighteen hundred kelvin down the Planckian locus, and stays on the locus exactly the whole way.
A lamp switched on is not the lamp measured
A luminaire takes about seven minutes to reach nine tenths of its working temperature, loses a quarter of its output on the way, and moves ΔE00 2.6 while it does. That is slower than every clock in the eye — so for the first minutes after a switch is thrown, both ends of the measurement are moving, and every appearance claim here has assumed one of them was still.
The index is one observer's opinion
A colour rendering index is printed to a tenth of a point and computed for a single set of colour-matching functions that no standard names as a choice. Scored by two hundred eyes instead, one lamp's spread is wider than the whole range the standard observer puts five lamps in — and two lamps the standard separates by four tenths of a point come out the other way round for every member of the population.
The shutter samples the lamp
A lamp switched between two drive currents at a hundred hertz is one steady colour to a person and two spectra to a camera. A thousandth-of-a-second exposure catches whichever phase the shutter opened at — two and a third stops of exposure and five units of colour, decided by nothing but timing — and a rolling shutter writes the difference across the frame as bands.
What no adaptation can remove
A change of light is exactly a 3×3 matrix on tristimulus values, and adaptation is a diagonal one. Putting every change of illumination this site models through that distinction sorts them by how much of themselves they leave behind, and the smallest residual in the census belongs to a filter inside the eye.
Which lamp changes are free
The changes of light that existed before electricity commute with one another to a couple of parts in a thousand, so one set of axes handles all of them. The lights the lighting industry invented do not, and the worst pair in the census is seventy-six times further from commuting than the best.
Only one dimmer is invisible
An earlier essay separated the three ways to dim a lamp by the chromaticity each arrives at. Asked instead what an adapted observer is left with, the ordering is different and one method comes out at exactly zero — a duty cycle is a scaling, a scaling is a gain in every basis, and adaptation removes all of it at every depth.
The lamp that stopped emitting ultraviolet
A blue-pumped white LED has a die at 450 nanometres and emits nothing shorter. Between about 2005 and 2020 that lamp replaced almost every other indoor source, which removed the excitation supply from a great many rooms — so brightened materials stopped glowing indoors without a single one of them being reformulated.
Three numbers cannot see a line
An instrument that returns three filtered readings of a spectrum determines a three-dimensional projection of it and is exactly blind to the other seventy-eight. On daylight that costs almost nothing; on a fluorescent tube, three quarters of the lamp lies in the part no reading reaches, and adding filters recovers it slowly.
The colour is right first
A reconstruction of a lamp from twelve filtered readings gets its colour right to half a unit while two thirds of its spectrum is still unmeasured. That combination is not a partial success — it is the exact condition under which a spectral prediction made from the reconstruction will be confidently wrong.
Which changes of light pay for it
A fitted adaptation basis beats the receptors by 0.68 units on average, and an average is a poor description of what it does. On six of fourteen changes of light it is worse, and the whole of its advantage comes from four — a tungsten lamp and three coloured walls.
A notch a pigment cannot cut
The worst change of light a painted room can produce has no maximum inside the box the search was given, which the previous round reported as a family with no worst case. Bounded by what a molecule can actually do, it has one — at a band six nanometres wide, narrower than any pigment and narrower than the box.
A room bounds its own bounces
The adaptation census has one bounce and two bounces as separate rows, and a search over the family treats the count as a free integer it always takes to the largest value offered. A room offers no integer at all — it applies a geometric mixture of every number of bounces, and that mixture is bounded by the walls reflecting less than everything.
The darkest wall anybody sells
Asked which property of a paint decides the worst change of light a room can produce, anybody would answer how saturated it is allowed to be. A ceiling on saturation never comes near binding, because the worst wall is dark rather than colourful — and the constraint that does bind is one nobody would nominate.
A tolerance in the wrong coordinates
A display primary's tolerance is written as a region in chromaticity, because that is where the colorimetry lives. Nobody has a knob for chromaticity. What a maker of an emitter sets is a peak wavelength and a bandwidth, and the map between the two is so anisotropic that on the red primary its condition number is over eleven thousand.
The index is a choice too
Every colour in this collection is a sum over eighty-one numbers running from 380 to 780 nanometres in steps of five. That index is not a property of the eye, the light or the sample — it is a tabulation, and it holds three separable decisions that behave completely differently from one another.
Two ends and one is empty
Extending this collection's wavelength range down to 300 nanometres moves a red pigment under daylight by 0.502 ΔE₀₀. Extending it up to 830 moves the same colour by 0.00015. A fifth of a thermal source's power lies outside the range and almost none of its colour does, and confusing those two shares is how a range gets argued about instead of measured.
The limits assume a pigment that switches instantly
The hardest boundary in colorimetry is reached by reflectances that jump between nought and one at a wavelength, and no material does that. Constrain the jump to take twenty nanometres — a sharp dye — and the median direction of the object-colour solid loses under half a per cent of its reach. Constrain it to eighty, an ordinary pigment, and the median loses five per cent, the tenth percentile nearly a quarter, and seven directions in ten lose more than one. The cost is in a corner only for chemistry sharper than paint.
Three lines spare a slow pigment
A pigment that cannot switch faster than forty nanometres loses more than a per cent of its reach in 183 of the object-colour solid's 305 directions under daylight. Under an LED whose light sits in three narrow lines, it loses that much in 62. Between the lines almost nothing is measured, so a slow reflectance can do its changing there — until its transitions are as wide as the lines are far apart, at which point the lamp stops helping and the count jumps to daylight's.
A limit written in energy charges the reds
A slope limit on reflectance is usually written in nanometres and applied the same way across the spectrum. An absorption band's width is closer to a fixed spread of photon energy, which is nearly twice as many nanometres at 700 as at 500. Written that way, a limit that is forty nanometres at 550 is kinder to the object-colour solid overall — 489 of 913 directions lose a per cent rather than 544 — and it charges the reds more. Which directions pay is decided by one thing: whether their optimal edges fall above or below the reference wavelength.
The rods' route is priced by the lamp
A rod signal in a dim room disturbs a colour match, and how much depends on which of the cone pathways it reaches — a weight the physiology leaves uncertain, especially for the blue–yellow pathway. Under daylight the uncertainty is nearly free: a rod signal that skips the S pathway costs 0.90 at the median surface against 1.03 for one that enters all three. Under a phosphor white LED it is worth a factor of 2.75, 0.45 against 1.24. What decides it is one number per lamp: how large the rod signal is compared with each cone class's own catch of the light.
A fourth emitter spends the gap it fills
A three-emitter LED lets a pigment that takes forty nanometres to switch reach most of its ideal solid, because the lamp is dark where the pigment is slow. Adding a fourth emitter to render better takes that darkness back — but only if it is put in the middle of a gap. At 490 nanometres it costs 172 of the solid's 312 directions against the three-emitter lamp's 62, and renders two points worse. At 540 it costs three directions and renders two and a half points better.
The gap has to be dark, not the line narrow
A lamp whose light sits in three narrow emitters lets a blunt pigment reach most of its ideal solid, and the reason was given as the spacing of the lines. Broadening those emitters without moving them says otherwise. At 1.3 times their nominal width the lamp still looks like a line spectrum, its closest spacing has not changed at all, and half the rescue is gone — because the darkest point of the narrow gap has risen from one per cent of the lamp's peak to seven.
The reference lamp must not move
To measure an uncertain weight, use the condition in which the answer depends on it most. That is right about half of an asymmetric colour match and exactly wrong about the other half: a match measures a difference of two displacements, and a reference field that also moves with the weight cancels the signal the test field carries. Daylight is the least sensitive of five lamps and belongs in every one of the three best pairs — 75 settings against a phosphor LED, 2,804 against the pair of lamps the principle as stated would have chosen.
Named alongside it
The objects these essays reach for when they reach for this one.
IlluminantWhite LEDStandard observerReflectanceCorrelated colour temperatureSpecificationChromatic adaptationPigmentQuality controlColour constancyPrimariesWhite point