White LED — where it appears
Named by 23 essays across 6 fields — each of them below, with the objects they name alongside it.
A lamp has a waveform
A lamp modulating a thousand times a second is a hundred times past the frequency at which flicker fuses, and it is plainly visible — as a dotted trail, during any glance across the room. The reason is not a new measurement; it is the spatial contrast sensitivity function, arriving from an unfamiliar direction.
White is a region
A lamp is not sold as a chromaticity. It is sold as 4000 K, and what that means is that its chromaticity fell inside a quadrangle — which two lamps can occupy at opposite corners, eleven ΔE00 apart. In a room with either of them, the same twelve surfaces differ by one unit.
A screen is a poor lamp
A display's white is a light. Shone on a surface it renders colour worse than a fluorescent tube — and the wider the gamut, the worse it gets, because the narrow primaries that buy a large triangle are exactly the ones that leave holes in the spectrum.
A lamp has a direction
A white LED is a blue die under a converter, and light leaving at an angle has travelled further through the converter than light leaving straight up. So the mixture is different in every direction, the beam is bluer in the middle than at its edge, and the number on the box is one direction's worth of a device that has no single colour.
Three ways to dim a lamp
"Dimmed to ten per cent" names three different colours. Switching the lamp on and off faster than anybody can see changes the chromaticity by nothing at all — exactly, to floating point. Reducing the current moves it a few units. Reducing the power to a filament moves it eighteen hundred kelvin down the Planckian locus, and stays on the locus exactly the whole way.
A lamp switched on is not the lamp measured
A luminaire takes about seven minutes to reach nine tenths of its working temperature, loses a quarter of its output on the way, and moves ΔE00 2.6 while it does. That is slower than every clock in the eye — so for the first minutes after a switch is thrown, both ends of the measurement are moving, and every appearance claim here has assumed one of them was still.
The room settles after the eye does
Four clocks run in a room and only three of them are in the observer. The slowest is the lamp, which takes four hundred seconds to reach nine tenths of its colour change — so a minute after the light goes on, when the eye is conventionally said to have settled, most of what is left is the lamp, and three quarters of that could not be adapted away by an observer of any speed.
The index is one observer's opinion
A colour rendering index is printed to a tenth of a point and computed for a single set of colour-matching functions that no standard names as a choice. Scored by two hundred eyes instead, one lamp's spread is wider than the whole range the standard observer puts five lamps in — and two lamps the standard separates by four tenths of a point come out the other way round for every member of the population.
The shutter samples the lamp
A lamp switched between two drive currents at a hundred hertz is one steady colour to a person and two spectra to a camera. A thousandth-of-a-second exposure catches whichever phase the shutter opened at — two and a third stops of exposure and five units of colour, decided by nothing but timing — and a rolling shutter writes the difference across the frame as bands.
The booth is a luminaire
A standard viewing booth is specified by its light's chromaticity, its rendering and the uniformity of its illuminance across the sample plane. Illuminance is a photometric integral, so two positions can be inside the uniformity tolerance and lit by two different spectra — and a sample at the far corner of a compliant booth is ΔE00 2.4 from one in the middle, against a tolerance of one.
Which lamp changes are free
The changes of light that existed before electricity commute with one another to a couple of parts in a thousand, so one set of axes handles all of them. The lights the lighting industry invented do not, and the worst pair in the census is seventy-six times further from commuting than the best.
The lens is worst under tungsten
An ageing lens costs 4.38 ΔE₀₀ under a tungsten lamp and 2.20 under a fluorescent tube. The pigment peaks cost 2.84 under a three-emitter LED and 1.87 under the same tube. Six departures across six lights do not form a single ordering, which is what a pairing looks like and what a dominant term would not.
The macular is a band, not a filter
The lens absorbs everything below 500 nanometres with a long tail; the macular pigment absorbs forty nanometres either side of 460 and nothing else. The two have similar sizes and completely different distributions, and the reason is that one is broad and one is narrow — which is what decides whether a sample is affected at all.
The booth and the eye disagree
A viewing booth is specified to simulate daylight, and daylight is the light under which observers disagree least. So a booth is the condition in which a specification is least likely to be tested against the thing that breaks it, and the shop it will be judged in roughly doubles the term.
A lamp is two audits at once
A lamp's ultraviolet content decides what its tabulation costs and its blue content decides what its observer costs, and the two run in opposite directions with colour temperature. So no lamp is good for both audits and no lamp is bad for both, and a single figure of merit for either is a figure of merit for one property of a spectrum.
A finish adds colour only to a daylight meter
Measured against daylight's white, a satin finish under six lamps and six wall colours takes anything from −6 to 42 per cent of a room's colour, and one room reads as more colourful glossy than matt. Measured against the white of the lamp each room is actually lit by, the same thirty-six rooms lose between 7.7 and 12.9 per cent and none gains. The whole spread was the lamp's own colour, and the finish does one simple thing to every room: it pulls the room's colour a tenth of the way towards the lamp's white.
Three lines spare a slow pigment
A pigment that cannot switch faster than forty nanometres loses more than a per cent of its reach in 183 of the object-colour solid's 305 directions under daylight. Under an LED whose light sits in three narrow lines, it loses that much in 62. Between the lines almost nothing is measured, so a slow reflectance can do its changing there — until its transitions are as wide as the lines are far apart, at which point the lamp stops helping and the count jumps to daylight's.
The rods' route is priced by the lamp
A rod signal in a dim room disturbs a colour match, and how much depends on which of the cone pathways it reaches — a weight the physiology leaves uncertain, especially for the blue–yellow pathway. Under daylight the uncertainty is nearly free: a rod signal that skips the S pathway costs 0.90 at the median surface against 1.03 for one that enters all three. Under a phosphor white LED it is worth a factor of 2.75, 0.45 against 1.24. What decides it is one number per lamp: how large the rod signal is compared with each cone class's own catch of the light.
A fourth emitter spends the gap it fills
A three-emitter LED lets a pigment that takes forty nanometres to switch reach most of its ideal solid, because the lamp is dark where the pigment is slow. Adding a fourth emitter to render better takes that darkness back — but only if it is put in the middle of a gap. At 490 nanometres it costs 172 of the solid's 312 directions against the three-emitter lamp's 62, and renders two points worse. At 540 it costs three directions and renders two and a half points better.
The gap has to be dark, not the line narrow
A lamp whose light sits in three narrow emitters lets a blunt pigment reach most of its ideal solid, and the reason was given as the spacing of the lines. Broadening those emitters without moving them says otherwise. At 1.3 times their nominal width the lamp still looks like a line spectrum, its closest spacing has not changed at all, and half the rescue is gone — because the darkest point of the narrow gap has risen from one per cent of the lamp's peak to seven.
The reference lamp must not move
To measure an uncertain weight, use the condition in which the answer depends on it most. That is right about half of an asymmetric colour match and exactly wrong about the other half: a match measures a difference of two displacements, and a reference field that also moves with the weight cancels the signal the test field carries. Daylight is the least sensitive of five lamps and belongs in every one of the three best pairs — 75 settings against a phosphor LED, 2,804 against the pair of lamps the principle as stated would have chosen.
A rod signal has no natural size
An older lens absorbs where the S cones are sensitive, so it should make the uncertain rod-to-S-cone weight cheaper. Measured, the rod signal's catch of a phosphor LED as a share of the S cones' own catch more than doubles from twenty to seventy-five — and the share the model actually uses falls by a fifth. The two differ by the S cone's peak absorptance, which the lens takes 60 per cent of, and which entered the model as a normalisation rather than as a claim.
One field keeps what two rooms divide out
An asymmetric match can measure how strongly the rods feed the blue-yellow pathway, but set with the observer adapted to each lamp in turn it needs seventy-five settings on the best pair of lamps and hours of waiting between them. Putting the two lamps on the two halves of one field was proposed as the quick version, at the cost of a weaker signal. The signal is not weaker. Under one shared adaptation it is three times stronger for daylight against a white LED, and the best pair needs six settings. The adaptation that makes the slow version slow is also what was dividing the rods' contribution out of each half.
Named alongside it
The objects these essays reach for when they reach for this one.
IlluminantSpectral power distributionSpecificationQuality controlCorrelated colour temperatureObserver metamerismChromatic adaptationΔEIndividual variationViewing conditionCone fundamentalsLuminaire