Optimal colours — where it appears
Named by 10 essays across 4 fields — each of them below, with the objects they name alongside it.
No surface can be that colourful
There is a hard bound on object colour that no pigment will ever move, and it follows from a reflectance being at most 1. Its boundary is generated by two numbers, it shrinks by a factor of eleven from dark to light — and measured against it properly, sRGB reaches 40% of what a surface could be at mid lightness while Rec. 2020 reaches 106%.
A white that is not a reflectance
The object-colour solid is the hardest boundary in colorimetry — the set of tristimulus values any reflecting surface can produce, with no assumption about pigments in it at all. A coated press stock under a measurement standard's own lamp sits 1.5 per cent outside it, and a heavily brightened one 4.0, and with the ultraviolet removed both come back inside.
Two thirds is not a property of the eye
It has been said from the beginning here that about two thirds of the chromaticity diagram cannot be shown on a screen. The figure is right, on the diagram it was measured on, and across twelve published diagrams the same triangle covers anything from 8.5 to 38.4 per cent of the same locus. Counting stimuli instead gives an answer that does not move.
A third of the appearance box is no surface
An appearance specification is written as a lightness, a chroma and a hue, and the model's inverse turns any such triple into three numbers. A tenth of the space turns into something that is not a light at all. A further quarter turns into a light no reflecting surface can return, because a surface cannot give back more than all the light at any wavelength. So a third of the space a paint, a print or a dye is specified in cannot be made from paint, print or dye, and at lightness 90 nearly two thirds cannot.
The limits assume a pigment that switches instantly
The hardest boundary in colorimetry is reached by reflectances that jump between nought and one at a wavelength, and no material does that. Constrain the jump to take twenty nanometres — a sharp dye — and the median direction of the object-colour solid loses under half a per cent of its reach. Constrain it to eighty, an ordinary pigment, and the median loses five per cent, the tenth percentile nearly a quarter, and seven directions in ten lose more than one. The cost is in a corner only for chemistry sharper than paint.
Three lines spare a slow pigment
A pigment that cannot switch faster than forty nanometres loses more than a per cent of its reach in 183 of the object-colour solid's 305 directions under daylight. Under an LED whose light sits in three narrow lines, it loses that much in 62. Between the lines almost nothing is measured, so a slow reflectance can do its changing there — until its transitions are as wide as the lines are far apart, at which point the lamp stops helping and the count jumps to daylight's.
A limit written in energy charges the reds
A slope limit on reflectance is usually written in nanometres and applied the same way across the spectrum. An absorption band's width is closer to a fixed spread of photon energy, which is nearly twice as many nanometres at 700 as at 500. Written that way, a limit that is forty nanometres at 550 is kinder to the object-colour solid overall — 489 of 913 directions lose a per cent rather than 544 — and it charges the reds more. Which directions pay is decided by one thing: whether their optimal edges fall above or below the reference wavelength.
A fourth emitter spends the gap it fills
A three-emitter LED lets a pigment that takes forty nanometres to switch reach most of its ideal solid, because the lamp is dark where the pigment is slow. Adding a fourth emitter to render better takes that darkness back — but only if it is put in the middle of a gap. At 490 nanometres it costs 172 of the solid's 312 directions against the three-emitter lamp's 62, and renders two points worse. At 540 it costs three directions and renders two and a half points better.
The gap has to be dark, not the line narrow
A lamp whose light sits in three narrow emitters lets a blunt pigment reach most of its ideal solid, and the reason was given as the spacing of the lines. Broadening those emitters without moving them says otherwise. At 1.3 times their nominal width the lamp still looks like a line spectrum, its closest spacing has not changed at all, and half the rescue is gone — because the darkest point of the narrow gap has risen from one per cent of the lamp's peak to seven.
A sharp edge is bought with depth
A slope limit on reflectance was introduced as the weakest honest statement of a pigment's bluntness, with a band-shape limit named as the stronger version to be written later. Written, it is not stronger. Three absorption bands none narrower than forty nanometres reach further than a forty-nanometre slope limit in 94 of 154 directions of the object-colour solid, because a band's width and the width of the reflectance edge it draws are different quantities — and what converts one into the other is how much colorant is in the film.
Named alongside it
The objects these essays reach for when they reach for this one.
Object-colour solidMacadam limitsBoundPigmentReflectanceGamutSpectral power distributionWavelength gridDisplay gamutIlluminantNarrow band displaysWhite LED