The collection

Every essay — page 32

Page 32 of 54, continuing through the fields in the same order.

What light is What the eye does Matching and measuring Difference and uniformity What the brain does What a scene does What a camera does Where the model breaks What it takes to deliver it

SeriesObserversNamed objectsRefutationsSearch

Matching and measuring

CIE XYZ, chromaticity, and gamut — a system for predicting when two lights match, frequently mistaken for a system that predicts how they look.

A colour-order system's chips, sorted by what they would be called. A regular lattice in lightness, chroma and hue — the idealisation of a swatch book, and regular by construction because a person has to be able to find a page. Named, it comes apart: 1320 chips inside the gamut divide into 198 for grey and 66 for blue. And 22 per cent of one-step moves in the lattice change the name, so a page of a swatch book is not a page of a vocabulary.

A catalogue is not a vocabulary

A colour order system is a regular lattice, because a person has to be able to find a page. Sorted by what its chips would be called, that lattice comes apart into piles differing by a factor of three — and a fifth of all one-step moves in it change the name.

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A fourth primary, swept — every setting an exact match, none of them the same. Four primaries matching three numbers leave one degree of freedom. Along the horizontal axis it is the fourth primary's share of the white's luminance; at each value the other three powers are solved exactly, so every point on this plot is a floating-point-exact match for the reference member — worst residual 1.3e-15 — and no colorimeter can tell them apart. What the population sees runs from 13.7 ΔE00 at the ninety-fifth percentile to 17.3, a factor of 1.26. The best setting is the largest share the arithmetic admits, so what stops it is not colour but the requirement that four powers stay positive.

Four primaries have a choice

Three primaries matching three numbers have one answer. Four have a family of them, every member exact to floating point for the observer they were solved for — and the members are not equally good for anybody else, so a display with a fourth primary has a setting that is robust to who is looking at it and a setting that is not.

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What a fourth primary actually buys. All three displays are floating-point-exact matches for the reference observer, so no colorimeter can tell them apart. The bars are the 95th percentile of what two hundred other eyes report. Held to the same gamut floor of 1.4× sRGB, the four-primary design leaves the population 2.6 times closer together than the three-primary one. That is what the extra emitter is worth, and it is not more colour — the gamut is held fixed while it is measured.

A fourth primary is a design

A display's fourth emitter is sold as more colour. Optimised instead against how far apart two hundred eyes are about its white — with the gamut held fixed so it cannot cheat — it buys agreement, and two and a half times closer together than three primaries reaching the same area, and the wavelengths it chooses are not the ones anybody would pick.

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Which of these paints the display can show, and to how many people. Each row is a real surface under D65, and the bar is the share of 120 observers for whom a non-negative mixture of this display's three primaries reproduces it. The question has no observer-free answer: the paint is a reflectance, the primaries are emission spectra, and whether one matches the other is a fact about somebody's cones. A dot marks the rows the 1931 observer calls displayable. 2 of them are rows some real people cannot see, and 4 more go the other way.

A gamut has a population

Whether a display can reproduce a paint is a fact about somebody's cones, so the boundary of a gamut is not a curve but a band. On a laser projector, ten of twenty-eight boundary surfaces are ones the standard observer calls displayable and some real people cannot see — and the wider the gamut, the wider the band.

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The same twenty-four samples, measured two standard ways. How far apart a 45°/0° instrument and a sphere with its gloss port closed are, on samples running from three per cent reflectance to seventy. The whole of the difference is the interface reflection — four per cent of the light, returned without ever meeting a pigment, thrown away by one geometry and collected by the other. It is the same four points in every row, which is why the disagreement is a property of how dark the sample is rather than of what colour it is: ΔE00 8.7 on the darkest samples against 1.93 on the lightest.

An instrument has a geometry

Every reflectance here arrives through a model with a bandpass, a sampling interval and no position at all. Real instruments say where they were standing, and the two standard answers disagree by ΔE00 8.35 on a dark gloss sample — a difference that adds rather than multiplies, and that no adaptation removes.

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A radiance factor, split into the part that was reflected and the part that was not. The two components of what leaves a heavily brightened sheet under M₁ — D50 including its ultraviolet. The lower band is the reflected component, which is what a reflectance curve means and is everything a reflectance-based model can hold. The band above it is light emitted at wavelengths it did not arrive at, and its total is decided by how much ultraviolet the source had rather than by anything about the sheet's colour. The line at one is the boundary a reflecting surface cannot cross; the sum reaches 1.21 at 430 nanometres.

The eye weights where the light is not

A brightened sheet returns a quarter more light than arrives at 430 nanometres, and it is three tenths of one per cent brighter for it. The luminous efficiency function is 0.017 there against 1.0 in the middle of the band, so the whole effect lands in the blue-yellow axis — brighter than white is a colour claim wearing a brightness word.

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The locus and the triangle, drawn on one of the diagrams. The spectral locus and the sRGB triangle in CIE xy (1931) — the default of the discipline, and the default used here. The triangle covers 33.6% of the enclosed area here. Nothing about the observer or the display has changed between this picture and any other in the family; the coordinates have, and the coordinates are what an area is measured in.

The diagram has no area

A chromaticity diagram is a projective picture of a three-dimensional space, and the freedom colour matching leaves in the observer acts on it as a projective map. Straight lines and mixture ratios survive that; area, distance and angle do not — so half of what the diagram is used to say is a statement about the paper.

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What share of the diagram the sRGB triangle covers, in twelve published coordinate systems. Each row is a chromaticity diagram somebody has printed, and each bar is the fraction of the enclosed visible area that the sRGB triangle covers in it. Every row describes exactly the same observer and exactly the same gamut. The answer runs from 8.5% to 38.4%, a factor of 4.52, because area is not preserved by the projective maps that carry one of these diagrams to another. The familiar "about a third" is a fact about CIE xy.

Two thirds is not a property of the eye

It has been said from the beginning here that about two thirds of the chromaticity diagram cannot be shown on a screen. The figure is right, on the diagram it was measured on, and across twelve published diagrams the same triangle covers anything from 8.5 to 38.4 per cent of the same locus. Counting stimuli instead gives an answer that does not move.

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A display's primaries, scored as the adaptation basis they are. Four primary sets ranked by the mean ΔE00 an adapted observer is left with when the white point moves — which for a display is a gain on R, G and B, and so a von Kries adaptation in the inverse of its own primary matrix. sRGB leaves 2.36, as much as scaling XYZ directly and therefore as much as having no cone basis at all. Rec. 2020 leaves 1.09, better than every published adaptation transform fitted to corresponding-colour data. Nobody chose that: it is what wanting a wider gamut does to a primary's spectral selectivity.

The gamut race chose the basis

Twenty years of arguing about how much of the diagram a display should cover has produced primaries whose inverse is a better adaptation basis than any transform ever fitted to corresponding-colour data. On the invariant count of what those displays can actually show, the same twenty years produced nothing at all.

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The bowl the eigenvalues describe and the bowl a sample found. Six points on a logarithmic vertical axis — the distance from the optimum of the adaptation residual to a 5 per cent rise along each of the six directions the objective can see — with a shaded band behind them showing the whole range 24 random directions reported. The eigen-radii run from 1.2e-2 to 3.6e-1, a factor of 29.8. The band runs from 2.2e-2 to 1.8e-1, a factor of 8.0, and sits entirely inside the ends of the true range: a random direction in nine dimensions carries a share of every eigenvector and so reports the middle of the bowl, never an end of it.

How long is the bowl

The optimum of an adaptation objective is twenty-nine times longer one way than another, and the two ends have names — the stiffest direction is almost entirely the short-wavelength row of the basis, the flattest almost entirely the long-wavelength one. Twenty-four random directions reported a factor of eight, and no number of them would have done better.

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How far a fitted transform is from anybody's eyes. Five groups of three bars: for each published adaptation transform, the distance from the population's own cloud to the confusion point that transform is committed to, measured in the population's standard deviations on that point. On the protanope's point every one of them is between 2.2 and 14.4 out, and on the deuteranope's between 3.7 and 11.8. On the tritanope's, 5 of the five are within three standard deviations — indistinguishable from a member of the population. The claim that these matrices are not cone responses is safe, and the evidence for it is two points out of three.

Two points out of three

Every published adaptation transform implies three dichromat confusion points, whether or not it was fitted to any. Measured in the population's own standard deviations they are two to fourteen out on the protanope's point and four to twelve on the deuteranope's — and between half a standard deviation and two and a half on the tritanope's, which is inside the population. The claim that these matrices are not cone responses is safe. The evidence for it is two points.

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What a display's red primary is allowed to be, under four requirements at once. A close view of the chromaticity plane around one designed primary, 0.101 units across. Four outlines: the set of positions the primary can take before each of four requirements gets one per cent worse — how well a gain in the display's own basis undoes a change of light, how much of the diagram the three primaries enclose, how many real surfaces fall inside them, and whether a light of that colour exists at all. The shaded region is where all four hold. It is 5% of the smallest outline's area, because the outlines are long and thin and cross at an angle rather than nesting. adaptation holds 42% of its boundary, gamut holds 10% of its boundary, realisable holds 48% of its boundary.

A primary is chosen for four things

A display's primaries have to adapt well, cover the diagram, hold the surfaces anybody photographs, and be colours a light can actually have. Drawing all four tolerance regions around one primary shows that no single requirement decides where it can go, and that one of the four never decides anything.

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