Form factor — where it appears
Named by 15 essays across 2 fields — each of them below, with the objects they name alongside it.
A bounce is a multiplication
Colorimetry multiplies an illuminant by a reflectance once and integrates. A surface in a room is lit by every other surface the lamp reached first, so the spectrum arriving at the eye has been multiplied several times — and the second multiplication is where the whole apparatus of matching starts to come apart.
Two paints that stop matching
A metameric match is an identity between three integrals that are linear in reflectance. A second bounce carries reflectance squared, and no linear identity survives being squared — so two paints certified identical on a flat chart come apart in a corner, by an amount the geometry decides and the colorimetry cannot express.
What a white wall costs
A closed room returns 1/(1−ρ) times the light that entered it, computed band by band — so a paint that is five percent off neutral becomes a strongly coloured illuminant once the room has finished bouncing. The gain amplifies the tint along with the brightness, and the last few percent of albedo cost far more than the first.
A corner is not a wall
A form factor is the fraction of everything leaving one surface that arrives at another, and it is the only place geometry enters the colour of a room. It is also the one number here with a published closed form to check against — and the check turned out to converge at two different rates for two cases that look identical.
The room is the illuminant
Colour bleeding is usually described as an aesthetic phenomenon of rendered images. It is better described as a measurement. In a room with one lamp, five of six surfaces emit nothing at all, so their light is entirely a product of other surfaces' reflectances — and the bleeding saturates rather than running away, for a reason worth deriving.
A corner moves both terms
The interreflection essays compute what a corner does to a spectrum, which is one of the two things a corner does. It is also a brighter place with a differently coloured background — a viewing condition, not a stimulus — and adaptation removes most of the first and none of the second. At an enclosure of six tenths that is 63 per cent of seven units gone and a further unit arriving from the extra light alone.
The same wall applied twice
A bounce off a painted wall is a change of illumination, and adaptation handles it about as well as it handles a change of colour temperature. A corner applies the same reflectance twice, which sharpens it — and leaves an adapted observer with 1.96 times as much for a change only 1.33 times as large.
A room bounds its own bounces
The adaptation census has one bounce and two bounces as separate rows, and a search over the family treats the count as a free integer it always takes to the largest value offered. A room offers no integer at all — it applies a geometric mixture of every number of bounces, and that mixture is bounded by the walls reflecting less than everything.
The solver had no slot for gloss
Every scene result in this collection is computed by radiosity, and radiosity is not an approximation that could be made more accurate. Its unknown is one number per surface, and a surface that returns light differently in different directions does not have one. A missing slot cannot be wrong by a small amount.
Thirty unknowns instead of six
A directional transport solver is worth nothing until it reproduces the one it replaces. Setting every wall's bidirectional distribution to ρ over π collapses thirty ordered-pair radiances onto six radiosities and reproduces this collection's existing answer to 9.8 × 10⁻¹⁶ relative — which is the only reason anything else it says can be believed.
Where a patch stops being a point
A patch in a cube subtends a cone of 25.8° at the face opposite. A microfacet lobe of roughness 0.05 is about three degrees wide. Point-sampling the second inside the first returned a chroma of thirty-four thousand and a negative lightness, and the boundary between working and not working is measured rather than declared.
A grey finish mirrors the lamp onto the paint
A satin finish on a room's grey faces makes the room more colourful in almost every arrangement, and the explanation offered was that it re-weights each grey face towards the paint it sees at a slant. That number, computed from the geometry alone, orders the rooms at a rank correlation of 0.24. The number that orders them is the same slant pointed the other way and lit: how much of the lamp's light the finish sends to the paint. It orders the rooms with a wall or floor painted at 0.92, and its sign sorts them without an exception.
The tall room gains once its walls are divided
The room census solves each face as one patch, and it says a satin finish on the grey faces of a tall room with painted side walls makes the room more colourful for none of seventy-two paints. The true box disagreed: rays from points on the grey end walls said the finish sends the lamp's light towards the paint. Dividing every face into patches settles it. The end wall's upper patches, which see the lamp at a grazing slant, send its light across to the painted walls; its lower patches send it to the floor. The room gains for 0, 4, 8, 11, 15 and 15 paints as the faces are divided one to six times a side — the light, broad paints — and the narrow slot beside it goes from 22 to all 72.
Divided faces keep the census's count and lose its rule
The painted-room census, solved with one patch a face, found that a satin finish on a room's grey faces adds colour in 28 of 30 rooms, and a later essay found one geometric number whose sign sorted which rooms gain. Re-solved with every face divided into twenty-five or thirty-six patches, the count survives exactly — 28 rooms, though two of them trade places — and the finish colours every paint in 17 rooms instead of 13. The rule does not: the send number, now matching the true box's own to a rank correlation of 0.96, orders the divided counts at 0.63, and rooms on the wrong side of its zero gain for every paint. Nine of the thirty counts move by twenty paints or more.
The paint's own light does not order the rooms
A satin finish on a room's grey faces colours some paint in 28 of the painted census's 30 rooms, and the number meant to say which rooms gain most — how much of the lamp's light the finish sends to the paint — orders the rooms solved on divided faces at only 0.63. The rooms it misplaced return mostly the paint's own light, so the proposal was to count that instead. Counted, the paint's light orders the rooms at −0.07. In every room with its floor painted the finish sends the floor's light away from the floor, and every paint gains; with the ceiling painted the paint is the lamp and the two numbers are the same number. Even the room's own response, read off the solve with the paint in place, orders the counts only at 0.71. The census has to be solved room by room.
Named alongside it
The objects these essays reach for when they reach for this one.
RadiosityInterreflectionReflectanceColour bleedingSpecularModelling assumptionAlbedoBidirectional reflectanceConvergenceStandard observerCensusIlluminant