Illuminant estimation — where it appears
Named by 6 essays across 2 fields — each of them below, with the objects they name alongside it.
Constancy is the default
A sheet of paper looks white in daylight and white under a tungsten lamp, although the light reaching the eye differs enormously. The visual system is solving one equation with two unknowns, and it solves it by assumption.
The algorithms that guess the light
What reaches a sensor is an illuminant multiplied by a reflectance, and no arithmetic separates a product into its factors. Every white-balance algorithm therefore works by assuming something about the world — and the interesting content of each is not its formula but the assumption, because a scene can violate it.
An image does not determine the light
A photograph of a scene under one illuminant gives three numbers per surface and asks for the illuminant plus three numbers per surface. The count closes only if reflectances lie in a two-dimensional model, and no number of surfaces helps — at three dimensions the alternative scenes can be written down, and they reproduce every sensor response exactly.
Three numbers the scene supplies
An adaptation model's parameters are not all the same kind of thing. Some are numbers an observer must estimate from the room it is standing in; others could have been settled once by evolution. Counting them separately turns the diagonal gain from a crude approximation into the only model of the set that gets a large answer from information the observer can actually have.
A model is a claim about what can be known
The exact answer to chromatic adaptation is nine numbers, and the nine numbers are the change of light itself. A model whose parameters are quantities the observer cannot obtain is not a worse model of the same thing — it is a model of something else, and counting parameters without asking where they come from hides the difference.
The average surface does not look average
Over a population of observers the appearance model is so nearly linear that the mean of its answers is its answer for the mean, to 1.4 per cent of the spread. Over the surfaces in a scene it is not. On 240 smooth reflectances the gap is 21 per cent of the spread, and the mean surface looks 4.2 units lighter than the surfaces look on average. The grey that matches the average light is a 47 per cent reflectance; the grey that matches the average look is a 43 per cent one.
Named alongside it
The objects these essays reach for when they reach for this one.
Colour constancyReflectanceChromatic adaptationThe grey-world assumptionThe von Kries transformWhite balanceAdaptationBasisHeld-outIlluminantMatrixModel complexity