Contrast ratio — where it appears
Named by 6 essays across 3 fields — each of them below, with the objects they name alongside it.
Brightness is not luminance
Photometry is additive because the CIE defined it that way. Brightness is not, and a saturated colour looks as bright as a neutral of one and a half times its luminance — an effect this site's appearance model moves by two per cent, in a direction that depends on the hue.
A display in a room is a smaller display
Two results here turn the room's light in opposite directions and neither knows about the other. A room has one light level and does both at once — so there is a brightness at which a display delivers the most colour, it is not at either end, and it scales with the panel.
The shadows a unit counts are the ones a room removes
ΔEITP's growth with display brightness is largest in the dark greys, and dark greys are where a lit room's light reflected off the screen sits. One candela a square metre of veiling luminance removes 22 per cent of the difference the unit gives a step at the bottom of the scale on a 1,000-candela display and nothing measurable at the top. The same veil raises the growth the unit reports across display levels from a factor of six to a factor of seventeen, because it destroys a dim display's shadows first.
A dimming panel has no single black
ΔEITP reads a display's shadows correctly only when it is told the floor under every pixel, and that floor has two parts: the room's light reflected off the screen and the display's own black. They fold into one declared number exactly, and on a bright LCD the display's part is the one that matters — leaving it out misreads the deepest shadows seventeenfold. A local-dimming panel breaks the folding, because its black changes with the picture: in a dark room its floors vary twenty-six times across one scene, and no single declaration comes within a factor of two and a half. A lit room squeezes them back into one number.
Two floors trade the screen for the halo
A local-dimming panel in a dark room has no single black: its floor varies twenty-six times across a scene, and one declared floor misreads ΔEITP's grey steps by a factor of 2.6. The proposal was two floors, one for dimmed zones and one for lit ones, on the reasoning that a picture's zones cluster at the two ends. They do cluster, and two floors still do not work. Placed for the worst zone they halve the error and misread almost the whole screen a little; placed on the two clusters they read most of the screen exactly and misread the halo between as badly as one floor. How many floors a panel needs is set by its diffuser, not by the picture — and the only declaration that works everywhere is the backlight map.
The eye's own glare hides most of the halo
A local-dimming panel's black can be declared as two floors, and the pair misreads only the diffuser's halo round the bright content — by up to a factor of 2.7. The halo sits next to the light, and light scattered inside the viewer's eye puts a floor of its own there. Added under every grey step, the eye's veil hides the whole misreading in six of nine cases: every window, and the highlight and subtitles behind the narrowest diffuser. It leaves a sixth of the misreading's share for a small highlight behind the widest diffuser, and a quarter for subtitles, all of it in the halo's inner half — not its outer edge, as predicted. The panel dims by a zone's brightest pixel and the eye veils by its average, so a line of text lights the backlight fully and the eye a quarter. The viewing distance cancels.
Named alongside it
The objects these essays reach for when they reach for this one.
Viewing conditionAbsolute luminanceΔEHigh dynamic rangeToleranceDeclared inputDynamic rangeVeiling glareCIECAM16Colour appearanceLightnessPQ, the perceptual quantiser