Inverse model — where it appears
Named by 5 essays across 3 fields — each of them below, with the objects they name alongside it.
A model judged in another model's unit
An appearance shift is a change in what an observer would report, not a change in a stimulus, so measuring one with a matching difference means first asking what stimulus a settled observer would need to be shown to give the same report. That step is not bookkeeping — it is the whole distinction the field rests on, and it costs a factor of 1.7 across the menu.
A departure is not a unit
The previous round audited six published quantities by swapping the unit they were quoted in — a function applied at the end of each computation. Nothing of that shape works here. A departure changes the object at the start, so every stage in between has to accept it, and only two of the same six quantities can take one at all. The fourth cannot even be expressed in the interface.
A third of the appearance box is no surface
An appearance specification is written as a lightness, a chroma and a hue, and the model's inverse turns any such triple into three numbers. A tenth of the space turns into something that is not a light at all. A further quarter turns into a light no reflecting surface can return, because a surface cannot give back more than all the light at any wavelength. So a third of the space a paint, a print or a dye is specified in cannot be made from paint, print or dye, and at lightness 90 nearly two thirds cannot.
The inverse table errs dark
A profile's forward table predicts a print lighter than the press makes, and refitting its nodes removes the bias. The table a colour engine actually uses to separate an image is the other one — the inverse, from colour to ink — and it errs the opposite way: filled exactly from the press it asks for too much ink and prints dark, and built by inverting the ordinary forward table it prints darker still. Inverting the refitted forward table removes the inherited part and leaves the inverse's own. The round trip through both tables improves only when each is refitted against its own error, and then the two are no longer each other's inverse.
A strategy keeps the refit only where black prints
Refitting an inverse table's nodes against their own error halves it, and in a four-ink table the refit has to leave the separation strategy's choice of black alone. Held to the strategy, it keeps the whole of its gain wherever the strategy prints black and almost none of it where the strategy does not — and the share it keeps equals the share of the grey ramp printed with black, to within three hundredths. The start of black generation, predicted to be where the refit would fail, is where the table needs it least.
Named alongside it
The objects these essays reach for when they reach for this one.
LightnessCIECAM16InterpolationModelling assumptionProcess inksSpecificationAppearance modelAuditBoundCalibrationCensusChroma