Saturation — where it appears
Named by 9 essays across 3 fields — each of them below, with the objects they name alongside it.
The filter that makes colour possible
An infrared-cut filter is not a refinement on a colour camera. Removing it collapses the separation between the three channels by a factor of nearly nine under tungsten, and the component that keeps colour photography working is the one nobody photographs.
A camera profile is a fit
Since no matrix is exact, the one a manufacturer ships is a least-squares compromise over a set of surfaces somebody chose. Fitted on desaturated patches it is excellent on desaturated patches — and the sample set is a hidden argument to every camera profile in existence.
No matrix is right everywhere
The best three-by-three this sensor admits, fitted and tested on the same twenty-four surfaces, leaves a worst case of ΔE00 2.85. A control sensor built to satisfy Luther's condition reaches ten to the minus seven under the identical computation, which is what makes the first number a measurement.
A blown highlight turns
An exposure that clips nothing changes no hue at all. Once one channel reaches the ceiling the recorded hue rotates by as much as sixty-seven degrees, with nothing in the scene having changed colour — and every response a converter can make to that is an invention.
A lobe takes colour out of a bounce
A gloss wall sends more light to the floor and less colour. The extra light is a Fresnel reflection at the interface, it carries the lamp's spectrum rather than the paint's, and it arrives at the next surface white — so a green room in satin paint is less green than the same room in flat paint by nearly a colour difference of chroma.
A contrast control is three controls
A tone curve is a function of one number at a time and knows nothing about hue. Applied to each channel separately it rotates a hue circle by up to seventeen degrees, raises chroma by a factor of 1.27 at ordinary strength, and lifts lightness — so a photographer who moves a contrast slider has moved three things and the interface names one of them. All three scale with the curve's strength, monotonically, and the hue rotation depends on which hue it is.
White turns a hue, and the models part at blue
Mix a saturated light with white and its hue changes as well as its saturation — the Abney effect, and the reason lines of constant perceived hue curve in a chromaticity diagram. Asked what adding white does to the twenty-four most saturated colours a display makes, CIECAM16, CIELAB and Oklab all turn the hue. About reds they agree: CIECAM16 turns within a degree of Oklab, whose hue was fitted to observers' constant-hue judgements. About the display's blue they do not: Oklab turns sixteen degrees, CIECAM16 four, and CIELAB nine the other way.
The blue resists through the model's denominator
CIECAM16 says a saturated blue is nearly impervious to added white: at equal luminance and an equal dose it loses a sixteenth of what an orange loses, where CIELAB and Oklab say a quarter. The model has two obvious places for that to come from — a hue factor fitted to make colourfulness equal across hues, and the sum of cone signals it divides its opponent signals by. Setting the hue factor to one changes nothing. Replacing the sum with the model's own achromatic signal makes the blue lose 0.233 of the orange's loss, beside CIELAB's 0.221 and Oklab's 0.223. The disagreement is one denominator.
The blue's hue turn was lost with a matrix
Add white to a saturated blue and its hue turns — sixteen degrees by the constant-hue data Oklab was fitted to, four by CIECAM16. The obvious suspect was the model's compressive response, acting on a very large blue signal. It is not: removing the compression's saturation moves no hue by half a degree, and a cube root instead of its exponent moves the blue by one. What decides it is the cone space the compression happens in. Computed in Hunt–Pointer–Estévez, the space CIECAM02 compressed in, the same model turns the blue 15.6 degrees; CIECAM02's own front end turns it 16.1. CIECAM16 merged CIECAM02's two spaces into one sharpened for adaptation, and that one gives a display's blue almost as much long-wave signal as white has.
Named alongside it
The objects these essays reach for when they reach for this one.
Camera rawChromaCIELABColour appearanceModelling assumptionCIECAM16HueStructural choiceChromatic adaptationCIEDE2000Colour matrixCone fundamentals