Concept

Highlight recovery — where it appears

The reconstruction of a photograph's clipped highlights from the channels that did not clip. What it produces is a claim about the surface rather than a measurement of it: the model assumed for how the light was reflected decides both the colour recovered and how noisy that colour is.

Named by 4 essays across one field — each of them below, with the objects they name alongside it.

A clipped channel turns the hue of what is left. CIELAB hue shift against exposure for one saturated stimulus, measured against the same stimulus rendered without clipping. Nothing moves until the first channel reaches the ceiling at 0.25 stops; after that the recorded hue rotates by as much as 67 degrees, with nothing in the scene having changed colour.

A blown highlight turns

An exposure that clips nothing changes no hue at all. Once one channel reaches the ceiling the recorded hue rotates by as much as sixty-seven degrees, with nothing in the scene having changed colour — and every response a converter can make to that is an invention.

imaging · Capture
Four ways to fill in a clipped highlight: a glossy surface with a reflection of the lamp, under tungsten. Twenty-four chart surfaces under tungsten, as a glossy surface with a reflection of the lamp, taken up a ramp until their raw channels reach the sensor's ceiling. Each line is the mean colour difference, at equal lightness, between the true colour and what one response to the clipped reading makes of it: clipping to white, carrying the clipped values through, filling the clipped channel from the surface's own ratio, and filling it from the surface's colour plus the lamp's. At 0.4, where most surfaces have one channel clipped, the four leave 5.87, 4.37, 5.56, 0.00; at 2, 2.90, 26.97, 8.18, 8.18.

Filling in a highlight is a claim about the surface

A converter that rebuilds a clipped channel has to say what the highlight was. A matt surface over-exposed keeps its own colour, and filling the lost channel from that colour is exact. A glossy highlight is the surface's colour plus a reflection of the lamp, and the same fill leaves it 7.6 colour differences too colourful — while a fill that solves for surface and lamp is exact. Neither works once two channels are clipped, and a tungsten lamp keeps a highlight in the one-channel band more than twice as long as daylight does.

imaging · Capture
The statistic a converter would read, under each model. The log ratio of the two channels that are still open, against how bright the surface is, under the two models of what a highlight is. A matt surface over-exposed keeps its own ratio exactly — the line is flat, and it must be, because scaling every channel by the same amount leaves a ratio alone. A glossy surface carries a reflection of the lamp on top of its body colour, so its ratio slides towards the lamp's as the reflection strengthens: -0.086 of a log unit between a quarter of full scale and nine tenths. That slide is the whole of the evidence a converter has for choosing between them.

The converter can choose except where it matters

A converter rebuilding a clipped highlight has to say whether the surface was matt and over-exposed or glossy and carrying a reflection, and the evidence is whether its raw chromaticity slides towards the lamp's on the way up. Read through the sensor's own noise, the slide is clear on most of the chart from the few tens of pixels a specular highlight holds — and on the surfaces where it takes half a frame, confusing the two models costs more than the median. A ratio cannot see a common scale, and an exposure supplies one.

imaging · Capture
The same chart in two studios and in the room that holds both lamps. Each of the chart's twenty-four surfaces, with the pixels its slide needs at two standard deviations at high gain, on a logarithmic scale. Lit by a 3000 K radiator alone the worst surface needs 16,194; lit by daylight at 6500 K alone, 139,574. Lit by both, 50 and 50 per cent of the light, with a highlight of each lamp read together, the worst needs 10 and the median 6. The studios' hard surfaces sit at different places on the chart, and no surface is hard in both.

Two lamps decide what one lamp could not

Under one lamp a handful of surfaces cannot tell a glossy highlight from a matt over-exposure without most of a frame, because there the two differ by a scale a ratio cannot see. In a room lit evenly by a 3000 K lamp and daylight, every surface on the chart is decided from ten pixels. A body can sit at one lamp's white, not at two, and the rescue holds only while the second lamp carries a fifth of the light and its white sits far enough from the first.

imaging · Capture

Named alongside it

The objects these essays reach for when they reach for this one.

Camera rawClippingSpecularDichromatic reflectionDynamic rangeExposureIdentifiabilityNoiseShot noiseSignal-to-noiseWhite balanceCamera sensor

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