Every essay — page 46
What light is What the eye does Matching and measuring Difference and uniformity What the brain does What a scene does What a camera does Where the model breaks What it takes to deliver it
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What a camera does
A camera is three functions of wavelength collapsing a spectrum onto three numbers, which is what an eye is — and they are different three functions. Everything a photograph can and cannot establish about colour follows from that, and from the fact that silicon sees three hundred nanometres past where anybody is looking.
The corner of the frame has another filter
A camera's infrared-cut filter is an interference stack, and light crossing it at an angle sees its edge moved towards the blue — from 665 nm at the centre of a frame to 646 at twenty-five degrees. The corner's red channel loses a tenth of its response under daylight and a sixth under tungsten. A grey-card gain map makes the corner exactly right under the lamp it was made under; under a tungsten lamp the same grey is 2.6 colour differences wrong, under a white LED 4.2, and even under its own lamp the coloured patches are not corrected, because a moved edge is not a gain.
A black level is multiplied by the balance
Every raw value carries a pedestal that is subtracted before anything else, and a white balance is then a different gain in each channel. Subtracting a constant and multiplying by one commute only when the constant is zero or the gains are equal. So a pedestal left three thousandths of white too high becomes 2.4 colour differences in a two per cent grey, most of it chroma, in the colour the lamp starves — and pushing that shadow four stops in editing makes it 8.9. An offset in proportion to the lamp's own white is the exception, and it is exactly grey.
Clipped noise does not average away
Noise on a raw reading is as likely to fall below the true value as above it, which is why averaging an area removes it. A converter that sets negative readings to zero keeps the upper half and throws the lower away, and the mean of what is left is the signal plus a pedestal. With no black level error anywhere, a half per cent grey under a tungsten lamp comes out 1.04 colour differences off at high gain, 8.98 after a four-stop push — and a blur that removes every trace of the noise leaves the tint where it was.
A corner is corrected by one row
A grey-card gain map makes the corner of a frame exactly right on grey and leaves coloured patches 1.86 colour differences wrong at twenty-five degrees. A three-by-three matrix fitted at that position halves it — and six of its nine numbers do nothing, because the moved filter edge is in one channel. The three that matter rebuild the lost red from green and blue, they carry to another lamp better than a gain map in eleven cases of twelve, and in the twelfth, a row fitted under tungsten and used in daylight, they leave the grey 9.2 off.
Two matrices do not reach a white LED
A camera profile's two matrices, blended by the scene's colour temperature, are as good as a matrix fitted anywhere along daylight. Under a white LED or a fluorescent tube the same blend leaves colours twice as far off as a matrix fitted under that lamp, and no weight inside the profile's range repairs it. What decides it is not how far the lamp sits from the Planckian locus — a triphosphor tube sits nearly on it and fares worst — but whether its spectrum has lines in it, which a white balance reading cannot see.
Filling in a highlight is a claim about the surface
A converter that rebuilds a clipped channel has to say what the highlight was. A matt surface over-exposed keeps its own colour, and filling the lost channel from that colour is exact. A glossy highlight is the surface's colour plus a reflection of the lamp, and the same fill leaves it 7.6 colour differences too colourful — while a fill that solves for surface and lamp is exact. Neither works once two channels are clipped, and a tungsten lamp keeps a highlight in the one-channel band more than twice as long as daylight does.
Flicker sorts lamps the wrong way
A camera cannot see a spectral line in its own white, so the essay on the two-matrix profile named the classifiers a device might have instead, and the first of them was flicker. Flicker is measurable, and it measures the wrong thing. It sorts lamps by how their power is delivered while the matrix needs them sorted by how their spectrum is shaped, and the two are independent: a white LED on a constant driver is perfectly steady and strongly structured, and it is what most indoor photographs are lit by.
The converter can choose except where it matters
A converter rebuilding a clipped highlight has to say whether the surface was matt and over-exposed or glossy and carrying a reflection, and the evidence is whether its raw chromaticity slides towards the lamp's on the way up. Read through the sensor's own noise, the slide is clear on most of the chart from the few tens of pixels a specular highlight holds — and on the surfaces where it takes half a frame, confusing the two models costs more than the median. A ratio cannot see a common scale, and an exposure supplies one.
Four places to clamp are two pipelines
The essay on clipped noise ended on a procedure: a black frame and a dim grey card at a high amplification would place each raw converter's clamp. A procedure is a claim that a measurement identifies something, and this one identifies less than it looks. A clamp at zero commutes with the white balance and with the tone curve and not with the colour matrix, so the four positions are two pipelines — and the measurement separates them, on a card at half a per cent of white rather than on the black frame.
Two lamps decide what one lamp could not
Under one lamp a handful of surfaces cannot tell a glossy highlight from a matt over-exposure without most of a frame, because there the two differ by a scale a ratio cannot see. In a room lit evenly by a 3000 K lamp and daylight, every surface on the chart is decided from ten pixels. A body can sit at one lamp's white, not at two, and the rescue holds only while the second lamp carries a fifth of the light and its white sits far enough from the first.
Two sensors disagree about deep red, not lines
A phone's ambient-light sensor and its camera read the same lamp differently, and the difference sorts fourteen lamps into smooth and structured without a single mistake — where flicker made five. It is not reading their lines. Almost all of it comes from the sensor's clear channel collecting deep red the camera's infrared cut throws away, so daylight with its far red trimmed is called structured and a white LED with a far-red emitter is called smooth.
A narrow channel has to be read on its own
An ambient sensor with a clear channel tells structured lamps from smooth ones by reading deep red, and one without it reads structure but breaks at one per cent of calibration error. A narrow fourth channel between the camera's peaks was proposed to have both. Pooled into the sensor's disagreement with the camera, it reads structure and breaks at one and a quarter per cent — no better than the design it was meant to rescue. Read on its own, as its departure from what the camera predicts for it, a channel at 450 nm holds to four per cent, the clear channel's figure, and far red does not move it.